SDK workaround

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Revision as of 02:05, 26 May 2006 by Erik Johnson (talk | contribs)

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  1. Run the game which your mod is based on and exit.
  2. Make sure the SDKLauncher app is not running.
  3. Go to that game's \bin directory.
  4. Copy all files, excluding TrackerNET.dll and TrackerUI.dll.
  5. Paste these files in your username\sourcesdk\bin directory.
  6. tools must now be run from within explorer or from the command-line; running the SDK Launcher app will cause this problem to occur again.