SDK Docs:it

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Source

Generale

Categorie Veloci
Modding Crea, organizza e rilascia il tuo proggetto Source.
Level Design Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.
Coreografia Make Source's characters come to life with its uniquely powerful choreography technologies.
AI AI controls the behavior of all but the simplest of NPC actions and Source makes using or creating it easy.
Sistema dei Materiali Textures and shaders are combined in Source to create materials.
Sistema dei Suoni Documentation on Source's software sound system.
Modellazione Tutto quello che c'è da sapere sulla modellazione per il Source.
VGUI Valve's proprietary GUI mimics Windows' and works both in-game and on the desktop. Used for HUDs, 3D cameras and more.
Programmazione The nuts and bolts of any MOD, programming is what makes things different.
Code Snippets Bits of code that are useful but aren't enough for a tutorial.
Tutorials Serve aiuto per utilizzare alcune caratteristiche del Source? Dai uno sguardo qui.
Technical Miscellaneous technical aspects about the Source engine and Half-Life 2 programming.
Glossario Spiegazione dei termini più comuni.
Tools di Terze Parti Non-Valve developer tools.

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