Difference between revisions of "SDK Docs:it"

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__NOTOC__
 
__NOTOC__
__NOEDITSECTION__<div style="float:right; width:30%; background:white; margin-left:1em;">{{protected}}</div>[[Image:SourceLogo_trans.gif|center|Source]]
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__NOEDITSECTION__<div style="float:right; width:30%; background:white; margin-left:1em;">{{protected:it}}</div>[[Image:SourceLogo_trans.gif|center|Source]]
  
 
== Generale ==
 
== Generale ==
 
* [[SDK Installation|Scaricare e Installare il Source SDK]]
 
* [[SDK Installation|Scaricare e Installare il Source SDK]]
* [[Source SDK Release Notes]]
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* [[Source SDK Release Notes|Source SDK Note di Rilascio]]
 
* [[:Category:Source SDK FAQ|Source SDK Frequently Asked Questions]]
 
* [[:Category:Source SDK FAQ|Source SDK Frequently Asked Questions]]
* [[Source SDK Known Issues]]
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* [[Source SDK Known Issues|Problemi Più Frequenti nel Source SDK]]
 
* [[Help Desk]]
 
* [[Help Desk]]
 
* [[Developer Console]]
 
* [[Developer Console]]
* [[Source SDK Files and Directory Structure]]
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* [[Source SDK Files and Directory Structure|Struttura delle Cartelle e dei Files nel Source SDK]]
 
* [[Demo Recording Tools]]
 
* [[Demo Recording Tools]]
 
* [[SourceTV]]
 
* [[SourceTV]]
* [[Books]]
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* [[Books|Libri]]
  
 
{| align="center"
 
{| align="center"
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|-
 
|-
 
| '''[[:category:Level Design|Level Design]]'''
 
| '''[[:category:Level Design|Level Design]]'''
| Maps are the cornerstone of Source, where it all comes together. Learn about all aspects of producing them here.
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| Le mappe sono il pilastro portante del Source. Impara qui tutti gli aspetti fondamentali per produrle.
 
|-
 
|-
 
| '''[[:category:Choreography|Coreografia]]'''
 
| '''[[:category:Choreography|Coreografia]]'''
| Make Source's characters come to life with its uniquely powerful choreography technologies.
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| Anima i personaggi del Source con la sua unica, potente tecnologia per la coreografia.
 
|-
 
|-
 
| '''[[:category:AI|AI]]'''
 
| '''[[:category:AI|AI]]'''
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|}
 
|}
  
{{otherlang:en}}
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{{otherlang:it}}
 
{{otherlang:en:de|SDK Docs:de}},
 
{{otherlang:en:de|SDK Docs:de}},
 +
{{otherlang:en:it|SDK Docs:it}},
 
{{otherlang:en:es|SDK_Docs:es}},
 
{{otherlang:en:es|SDK_Docs:es}},
 
{{otherlang:en:sv|SDK Docs:sv}},
 
{{otherlang:en:sv|SDK Docs:sv}},

Revision as of 08:40, 12 April 2008

45px-Padlock.svg.png Questa pagina è protetta dalle modifiche per prevenire del vandalismo. Gentilmente, per discutere di questo vai alla pagina: talk page.
Source

Generale

Categorie Veloci
Modding Crea, organizza e rilascia il tuo proggetto Source.
Level Design Le mappe sono il pilastro portante del Source. Impara qui tutti gli aspetti fondamentali per produrle.
Coreografia Anima i personaggi del Source con la sua unica, potente tecnologia per la coreografia.
AI AI controls the behavior of all but the simplest of NPC actions and Source makes using or creating it easy.
Sistema dei Materiali Textures and shaders are combined in Source to create materials.
Sistema dei Suoni Documentation on Source's software sound system.
Modellazione Tutto quello che c'è da sapere sulla modellazione per il Source.
VGUI Valve's proprietary GUI mimics Windows' and works both in-game and on the desktop. Used for HUDs, 3D cameras and more.
Programmazione The nuts and bolts of any MOD, programming is what makes things different.
Code Snippets Bits of code that are useful but aren't enough for a tutorial.
Tutorials Serve aiuto per utilizzare alcune caratteristiche del Source? Dai uno sguardo qui.
Technical Miscellaneous technical aspects about the Source engine and Half-Life 2 programming.
Glossario Spiegazione dei termini più comuni.
Tools di Terze Parti Non-Valve developer tools.

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