Ricochet Level Creation/Configuring Hammer for Ricochet

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Ricochet Level Creation
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This article or section needs to be cleaned up to conform to a higher standard of quality because:
Outdated, page should be updated accordingly:
  • GoldSrc on Steam no longer uses GCF archives.
  • J.A.C.K. should be used instead of Hammer.
  • VHLT should be used instead of the original compilation tools.
  • The Half-Life SDK now includes the Ricochet FGD, albeit one with inaccurate model paths.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
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  1. First, you need to download the Half-Life SDK and update Valve Hammer Editor 3.4 to version 3.5 because only version 3.5 can draw models in 3D view.
  2. Open steamapps\ricochet.gcf in GCFScape. Extract ricochet\ricochet.wad into steamapps\common\Half-Life\ricochet folder, then extract ricochet\models\head.mdl, ricochet\models\pow_visual.mdl and ricochet\models\player\male\male.mdl into VHE\models\ricochet folder. Ricochet doesn't needs halflife.wad, so, you don't need to extract it.
  3. Launch Hammer. Open Tools - Options window.
  4. In Game Configurations tab, make new configuration with this settings:
    1. Game Data Files: Copy Ricochet.fgd into blank text file, save it as Ricochet.fgd and then use it as Game Data File in Hammer.
      Warning.pngWarning:Use Ricochet FGD in pair with Half-Life FGD, or you won't see most entities!
    2. Game Executable Directory: Steam folder\steamapps\common\Half-Life
    3. Mod Directory: Steam folder\steamapps\common\Half-Life\ricochet
    4. Game Directory: Steam folder\steamapps\common\Half-Life\valve
  5. Build Programs tab settings:
    Note.pngNote:It is recommended to use Zoner's Half-Life Tools Custom Edition, but official compilers work normally with Ricochet.
    1. Game executable: Steam folder\steamapps\common\Half-Life\hl.exe
    2. CSG executable: VHE folder\tools\qcsg.exe
    3. BSP executable: VHE folder\tools\qbsp2.exe
    4. VIS executable: VHE folder\tools\vis.exe
    5. RAD executable: VHE folder\tools\qrad.exe
    6. Place compiled maps in this directory before running the game: Steam folder\steamapps\common\Half-Life\ricochet\maps
  6. In Textures tab add only Steam folder\steamapps\common\Half-Life\ricochet\ricochet.wad file.

Now click OK/Apply and restart Hammer.