Difference between revisions of "Reflection"
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Reflection is used in two ways in Source: | Reflection is used in two ways in Source: | ||
− | + | *See [[Cubemap]] for the method of prebaked reflections used on brushes and models specified with {{ent|env_cubemap}}. | |
− | *See [[Cubemap]] for the method of prebaked reflections used on brushes and models specified with | ||
*See [[Water_(shader)]] for the real-time reflection used on Water. | *See [[Water_(shader)]] for the real-time reflection used on Water. | ||
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Latest revision as of 09:14, 20 August 2018
Reflection is used in two ways in Source:
- See Cubemap for the method of prebaked reflections used on brushes and models specified with
env_cubemap
. - See Water_(shader) for the real-time reflection used on Water.