Difference between revisions of "Qc eyes"

From Valve Developer Community
Jump to: navigation, search
m
(Added disambiguation template)
 
Line 1: Line 1:
 +
{{For|about=the tool|the [[QC]] property of [[$model]]|[[Eyeball]]|the shaders used to render the eyes|{{ent|EyeRefract}} and {{ent|Eyes}}|}}
 
{{stub}}
 
{{stub}}
 
{{DISPLAYTITLE:qc_eyes}}
 
{{DISPLAYTITLE:qc_eyes}}

Latest revision as of 15:16, 18 February 2020

This article is about the tool. For the QC property of $model, see Eyeball. For the shaders used to render the eyes, see EyeRefract and Eyes.


Screenshot of the QC_Eyes GUI.

This program helps position eyes and control many aspects of a model's eyes. It can be found at "common\<gamename>\<gamefolder>\bin\QC_Eyes.exe", for how to use see Eye Position Setup.