Difference between revisions of "Prop minigun"

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{{l4d series point|prop_minigun}} It is a mounted gun players can +USE. The entity is available in both [[Left 4 Dead]] and [[Left 4 Dead 2]].
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{{l4d series point|prop_minigun}} It is an usable mounted minigun that is normally used in the rescue point finale to support the survivors.
 
<onlyinclude>
 
<onlyinclude>
 
== Keyvalues ==
 
== Keyvalues ==
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== See also ==
 
== See also ==
 
* [[prop_mounted_machine_gun]]
 
* [[prop_mounted_machine_gun]]
 +
* [[prop_minigun_l4d1]]

Revision as of 14:30, 12 August 2011

<Left 4 Dead><Left 4 Dead 2> prop_minigun is a point entity available in the Left 4 Dead series. It is an usable mounted minigun that is normally used in the rescue point finale to support the survivors.

Keyvalues

Max yaw <float>
Max yaw the gun can be turned.
Max pitch <float>
Max pitch the gun can be depressed.
Min pitch <float>
Min pitch the gun can be raised.
  1. REDIRECT Template:KV DynamicProp

EnableDisable:

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (probably with the Enable input).

Flags

  1. REDIRECT Template:Fl DynamicProp

Inputs

  1. REDIRECT Template:I DynamicProp

EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

OnFireStart
Fired when the minigun has spun up and is starting firing.
OnFireStop
Fired when the minigun has stopped firing.
  1. REDIRECT Template:O DynamicProp

See also