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Prodod is a third party Day of Defeat: Source mod that builds on the foundation set down by DOD:S. Various key values from DOD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution. We hope to restore DOD to its rightful place in the competitive community. This mod is made by the pros for the masses! If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!

Theory behind bullet spread - click to enlarge
Bullet spread in action - click to enlarge
New bullet puffs - click to enlarge

Change log

  • Pistol draw animations faster
  • Snipers reload once (strip clip)
  • No muzzleflash (optional)
  • Removed almost all ambient noise
  • New splash screens
  • Light auto and pistol accuracies increased
  • Some weapon damages increased
  • More Pistol Ammo
  • Pistols for every class

Future Changes

  • An automatic update program
  • Anti-cheat and file protection system
  • Personal statistics (independant of servers)
  • Grenade throw distance mimics 1.3
  • Bullet puffs are greatly decreased
  • Grenade stun affect almost completely removed
  • Shot Distribution focuses more on center then any random point
  • Annoying 'glide effect' fixed
  • Greater bullet penetration through walls
  • Sniper zoom time decreased
  • Fixed random respawn timers
  • Weapon accuracy/damage/recoil overhaul
  • CVar protection

Help Wanted

The below help wanted is more for a question/answer relationship then anything else. People who want to help us should contact me and no obligation to do anything is required, I just might call on you to answer some questions one of our team members have.


  • Packet encryption
  • Linux and Win32 safe C++ code
  • Common cheater tactics
  • How to block cheaters with external program

News - Interview with Red Comet about Prodod


Under Construction.

External links