Difference between revisions of "Prodod"

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* Pistols for every class
* Pistols for every class
'''-- New Features --'''
'''Future Changes'''
* An automatic update program
* An automatic update program
* Anti-cheat and file protection system
* Anti-cheat and file protection system
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* Weapon accuracy/damage/recoil overhaul
* Weapon accuracy/damage/recoil overhaul
* CVar protection
* CVar protection
== Help Wanted ==
The below help wanted is more for a question/answer relationship then anything else.  People who want to help us should contact [[User:Red comet|me]] and no obligation to do anything is required, I just might call on you to answer some questions one of our team members have. 
* Packet encryption
* Linux and Win32 safe C++ code
* Common cheater tactics
* How to block cheaters with external program
== News ==
== News ==

Revision as of 16:08, 16 July 2006

Template:Mod SteamAppId



Prodod is a third party Day of Defeat: Source mod that builds on the foundation set down by DOD:S. Various key values from DOD:S have been changed to better suit the competitive community. Examples of such changes are gun accuracy, damage, grenade throw distance, bullet puff size, class equipment, and shot distribution. We hope to restore DOD to its rightful place in the competitive community. This mod is made by the pros for the masses! If you enjoy Day of Defeat: Source, or maybe find it a bit frustrating, this mod is for you!

Theory behind bullet spread - click to enlarge
Bullet spread in action - click to enlarge
New bullet puffs - click to enlarge

Change log

  • Pistol draw animations faster
  • Snipers reload once (strip clip)
  • No muzzleflash (optional)
  • Removed almost all ambient noise
  • New splash screens
  • Light auto and pistol accuracies increased
  • Some weapon damages increased
  • More Pistol Ammo
  • Pistols for every class

-- New Features --

  • An automatic update program
  • Anti-cheat and file protection system
  • Personal statistics (independant of servers)
  • Grenade throw distance mimics 1.3
  • Bullet puffs are greatly decreased
  • Grenade stun affect almost completely removed
  • Shot Distribution focuses more on center then any random point
  • Annoying 'glide effect' fixed
  • Greater bullet penetration through walls
  • Sniper zoom time decreased
  • Fixed random respawn timers
  • Weapon accuracy/damage/recoil overhaul
  • CVar protection



  • Gloin - Founder
  • Red Comet - Lead Programmer, Founder
  • GreenElephant - Programmer, Forum Manager
  • Togi - Programmer
  • Pure - Public Relations
  • Moriar - Webmaster
  • Damian - IRC and Forum Moderator
  • Dart - Official Mapper

External links