Difference between revisions of "Procedural Textures"

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{{abstract coding}}
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{{Abstract Coding}}
 
==Articles==
 
==Articles==
 
* [[DrawSetTextureRGBA]] - prepare a procedural texture for drawing on a VGUI element
 
* [[DrawSetTextureRGBA]] - prepare a procedural texture for drawing on a VGUI element

Latest revision as of 02:01, 20 January 2009

Abstract Coding series

Levels & XPOptimizationProcedural TexturesSights & SniperriflesSpecial effectsVehiclesThreadsSave Game FilesNight VisionNon-offensive WeaponsDynamic Weapon SpawnsDynamic Weapon Spawns (Advanced)

Articles