Difference between revisions of "Portal 2 vote page"
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==With buttons== | ==With buttons== | ||
− | #Place a [[prop_button]], using the entity tool. | + | #Place a [[prop_button]], using the '''entity tool'''. |
− | #Place a [[func_instance]], using an entity tool aswell and go to its properties. Do the following changes: | + | #Place a [[func_instance]], using an '''entity tool''' aswell and go to its '''properties'''. Do the following changes: |
{| class=standard-table | {| class=standard-table | ||
! Property || Value | ! Property || Value | ||
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| VMF Filename || instances/p2editor/global_pti_ents.vmf | | VMF Filename || instances/p2editor/global_pti_ents.vmf | ||
|} | |} | ||
− | 3. In prop_button's properties, go to Outputs tab and Add the following: | + | 3. In prop_button's properties, go to '''Outputs''' tab and Add the following: |
{| class=standard-table | {| class=standard-table | ||
! My Output || Target Entity || Target Input || Delay || Only Once | ! My Output || Target Entity || Target Input || Delay || Only Once | ||
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==With triggers== | ==With triggers== | ||
− | #Make a block with the block tool and press Ctrl+T (while you have it selected). Make it [[trigger_once]]. | + | #'''Make a block''' with the block tool and press '''Ctrl+T''' (while you have it selected). Make it [[trigger_once]]. |
# Repeat step 2 | # Repeat step 2 | ||
− | # Repeat step 3 but with the only change of "OnPressed" to "OnStartTouch" | + | # Repeat step 3 but with the only change of '''"OnPressed"''' to '''"OnStartTouch"''' |
Revision as of 13:05, 20 March 2013
To make the vote screen appear, you will need to use either triggers or buttons (cube/ball/normal). In other words, you need something to activate it.
With buttons
- Place a prop_button, using the entity tool.
- Place a func_instance, using an entity tool aswell and go to its properties. Do the following changes:
Property | Value |
---|---|
Fix Up Name | Vote_screen |
VMF Filename | instances/p2editor/global_pti_ents.vmf |
3. In prop_button's properties, go to Outputs tab and Add the following:
My Output | Target Entity | Target Input | Delay | Only Once |
---|---|---|---|---|
OnPressed | Vote_screen | instance:@relay_pti_level_end;Trigger | 0.00 | Yes |
- If you want to make it a floor button, then just put a prop_floor_button instead of prop_button
With triggers
- Make a block with the block tool and press Ctrl+T (while you have it selected). Make it trigger_once.
- Repeat step 2
- Repeat step 3 but with the only change of "OnPressed" to "OnStartTouch"