Difference between revisions of "Portal 2 Puzzle Maker/Stairs"
(added entity cost) |
m (Removed the "back" link at the top, as the Puzzle Creator navbox replaces the need for it.) |
||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:Portal 2 Puzzle Maker: Stairs}} | {{DISPLAYTITLE:Portal 2 Puzzle Maker: Stairs}} | ||
{{stub}} | {{stub}} | ||
− | |||
{{puzzlemaker-sdk|Panels}} | {{puzzlemaker-sdk|Panels}} | ||
'''Stairs''' are a testing element in Portal puzzles. They are two panels deep, and when deployed allow the player to walk one panel high. | '''Stairs''' are a testing element in Portal puzzles. They are two panels deep, and when deployed allow the player to walk one panel high. |
Revision as of 17:21, 6 June 2012
This article is a stub. You can help by adding to it. |
- This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Panels.
Stairs are a testing element in Portal puzzles. They are two panels deep, and when deployed allow the player to walk one panel high.
To do: add images
Editor Adjustments
- Stairs can be rotated to any cardinal direction by dragging the round rotation handle
Item Properties
Entity Cost: 13
- Start Deployed
- If checked, the Stairs will start in the deployed position when the level begins
Connections
- If "Start Deployed" is checked, an active connection will deploy the stairs to upright position
- If "Start Deployed" is not checked, an active connection will reduce the stairs to the flattened position
|