Difference between revisions of "Portal 2 Puzzle Maker/Laser Emitter"

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(added entity cost, renamed Properties to Item Properties for consistency)
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{{DISPLAYTITLE:Portal 2 Puzzle Maker: Laser Emitter}}
 
{{DISPLAYTITLE:Portal 2 Puzzle Maker: Laser Emitter}}
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{{back|:Category:Portal 2 Puzzle Maker{{!}}Portal 2 Puzzle Maker}}
 
 
{{puzzlemaker-sdk|Thermal Discouragement Beam|env_portal_laser}}
 
{{puzzlemaker-sdk|Thermal Discouragement Beam|env_portal_laser}}
 
[[File:1024_thermaldiscouragement.jpg|thumb|right|300px|Thermal Discouragement Beams in [[Portal 2]].]]
 
[[File:1024_thermaldiscouragement.jpg|thumb|right|300px|Thermal Discouragement Beams in [[Portal 2]].]]

Revision as of 01:19, 7 June 2012

This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Thermal Discouragement Beam and env_portal_laser.
Thermal Discouragement Beams in Portal 2.

The Laser Emitter is a testing element in Portal 2. It emits a laser into a room at a 90 degree angle to the wall on which it is placed. The laser can be used to activate Laser Relays and Laser Catchers. The laser can be redirected using the Reflection Cube or through portals. The laser is harmful to the player, though touching it is not immediately fatal. The laser can pass through both Glass and Grating.

Properties

Entity Cost: 6

  • Connect To....
  • Start Enabled
    • Designates whether or not the Laser Emitter is active at map start. If checked, any inputs will switch the laser off.

Placement

The Laser Emitter is placed by dragging the icon from the left hand panel into the desired position in the editor. It cannot be placed on a wall adjacent to the entrance or exit or an Observation Room. The Laser Emitter's position within a tile can be tweaked by dragging the diamond-shaped gadget the appears when it is selected.