Portal 2 (engine branch)
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Revision as of 23:16, 30 August 2019 by Deprecated (Undo revision 226956 by Loudslappingsounds (talk) Bink isn't new, but the ability to play Bink videos directly on materials is; read vgui_movie_display)
New since the Alien Swarm branch is:
- Improved shadow mapping
- The entity env_projectedtexture is significantly improved. Compared to previous implementations, it has higher default resolution, better edge filtering and support for the caching of shadows from static objects.
- Sound operators
- For defining complex audio behaviour.
- Blob particles
- Used to render paint.
- Video playback on materials
- Added support to render Bink Video in-game on surfaces.
Source code for this branch is not available. However, authoring tools exist for custom content.