From Valve Developer Community
Revision as of 14:24, 26 June 2008 by 4-Legged Tumor (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

NOT DONE YET! get stuff with ent_info player and ent_fire !self AddOutput "targetname something";ent_dump something sry, had to stop at short notice /////////////////

Note.png Note: This entity is not listed in the FGD, and is not intended to be placed in a map with hammer.
Note.png Note: Key/values, inputs and outputs vary depending on engine version. (needs more research- this stuff is from ep2)

Entity Description

The player. This entity still exists even if the player is dead.


Defines the name that other entities refer to this entity by.
  • friction
  • health
The player's health.
  • max_health
The value of "health" cannot exceed this.
  • physdamagescale