Player

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Revision as of 21:24, 26 June 2008 by 4-Legged Tumor (talk | contribs)

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NOT DONE YET! get stuff with ent_info player and ent_fire !self AddOutput "targetname something";ent_dump something sry, had to stop at short notice /////////////////


Note:This entity is not listed in the FGD, and is not intended to be placed in a map with hammer.
Note:Key/values, inputs and outputs vary depending on engine version. (needs more research- this stuff is from ep2)

Entity Description

The player. This entity still exists even if the player is dead.

Keyvalues

Defines the name that other entities refer to this entity by.
  • friction
  • health
The player's health.
  • max_health
The value of "health" cannot exceed this.
  • physdamagescale

Inputs

Outputs