pipe_bomb_projectile
class hierarchy |
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CPipeBombProjectile |
pipe_bomb_projectile
is a point entity available in the Left 4 Dead series.
Entity Description
A thrown weapon_pipe_bomb. Also used for the explosion of propane tank or oxygen tank.
Related Cvars
Cvar/Command | Parameters or default value | Descriptor | Effect |
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pipe_bomb_beep_interval_delta | 0.025 | Seconds | Todo: Effect description.
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pipe_bomb_beep_min_interval | 0.1 | Seconds | Todo: Effect description.
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pipe_bomb_initial_beep_interval | 0.5 | Seconds | Todo: Effect description.
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pipe_bomb_shake_amplitude | 50 | Units | Todo: Effect description.
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pipe_bomb_shake_radius | 750 | Units | Todo: Effect description.
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pipe_bomb_timer_duration | 6 | Seconds | Todo: Effect description.
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