Difference between revisions of "Physics"

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{{abstract mapping}}__NOTOC__
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{{otherlang2
Abstract to Map help of Physics simulation & effects
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|ru=Physics:ru
==Mapping==
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}}
===Entities===
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{{Abstract Mapping}}
*[[prop_physics]]
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<br>
*[[prop_ragdoll]]
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== Entities ==
*[[phys_constraint]]
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*[[Physics Entity Overview]]&mdash;constraint entity listing
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*Physics can be brush-based, like [[func physbox]], or model-based, like [[prop_physics]], [[prop_physics_respawnable]], or [[prop_physics_multiplayer]].  Physics objects can be picked up either with the use key or the [[weapon_physcannon]].
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==Topics==
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* [[VPhysics]] - Source's built-in physics engine
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* [[Cinematic Physics]] - baked (precalculated) physics generated in an external physics simulator
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* [[Optimization (level design)/Physics]]
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* [[Cloth Simulation]]
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==Tutorials==
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* [[Car Explosions]]
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* [[Blowout Doors]]
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* [[Suspended Object Trap]]
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== See also ==
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* [[:Category:Physics]]
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* [[:Category: Level Design]]
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[[Category:Level Design]]
 
[[Category:Level Design]]
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[[Category:Hubs]]

Latest revision as of 07:00, 25 January 2020

Русский
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Entities

Topics

Tutorials

See also