< Particle System Operators
Revision as of 08:00, 16 June 2019 by Soer4769 (Added category to the page, added shortpagetitle template)
- Render Projected
- This render type renders the particle as a top down projection into the world. Generally these are limited to four projections per system. The material used for the system must be a projected shader type. Currently only supported in Dota 2.
- Project on World [bool]
- If set, the projection will render on all GlobalLitSimple material types.
- Project on Water [bool]
- If set, the projection will render on all Water material types.
- Project on Characters [bool]
- If set, the projection will render on all CustomHeroShader material types.