npc_combine_advisor_roaming

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Revision as of 01:02, 1 June 2011 by Stoopdapoop (talk | contribs) (This thing can't spawn, there's no way to get a screenshot. Plus, there's already a screenshot of a regular old advisor)

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[Portal 2] npc_combine_advisor_roaming is a point entity available in Portal 2.

Bug: This entity is defined in the FGD but not implemented by the engine.


Advisor, as seen in Episode Two


Entity Description

A Combine Advisor. It has multiple attacks that can be triggered by input or, possibly, AI. This particular entity appears in no released games, however, variants have appeared in the previous Half-Life games, such as npc_advisor, prop_dynamic, and generic_actor.

Note that, although this entity appears in the Portal 2 mapping tools, it will not spawn in the game. A theory is that this entity was left over from the Episode Three mapping tools, however, it has yet to be confirmed.

See Also

npc_advisor

Advisor