From Valve Developer Community
Revision as of 00:41, 12 July 2005 by Campaignjunkie (added picture, removed "entity name" since its kind of redundant)
Antlions can burrow, jump, and fly. The player can command up to 4 antlions at a time, provided that the correct env_global variable is set and weapon_bugbait is equipped. Their most common role in level design is that of cannon fodder.
- <integer> Alert Radius
- <integer> Distance until eluded - Only available when Burrow When Eluded is flagged"
- 65536 : Burrow when eluded
- 131072 : Use Ground Checks
- Unburrow from the ground
- Burrow into the ground
- FightToPosition <string>
- Fight to position
- Allow non-navigational jumping
- Disallow non-navigational jumping
- Ignore bugbait
- Hear bugbait
- Fires when the antlion reaches his specified fight-to location