Npc antlion
From Valve Developer Community
Revision as of 00:41, 12 July 2005 by Campaignjunkie (talk | contribs) (added picture, removed "entity name" since its kind of redundant)
Entity Description
Antlions can burrow, jump, and fly. The player can command up to 4 antlions at a time, provided that the correct env_global variable is set and weapon_bugbait is equipped. Their most common role in level design is that of cannon fodder.
Keyvalues
- startburrowed
- <boolean>
- radius
- <integer> Alert Radius
- eludedist
- <integer> Distance until eluded - Only available when Burrow When Eluded is flagged"
- ignorebugbait
- <boolean>
Flags
- 65536 : Burrow when eluded
- 131072 : Use Ground Checks
Inputs
- Unburrow
- Unburrow from the ground
- Burrow
- Burrow into the ground
- FightToPosition <string>
- Fight to position
- EnableJump
- Allow non-navigational jumping
- DisableJump
- Disallow non-navigational jumping
- IgnoreBugbait
- Ignore bugbait
- HearBugbait
- Hear bugbait
Outputs
- OnReachedFightGoal
- Fires when the antlion reaches his specified fight-to location