Difference between revisions of "Non-code mod settings"

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| <code>[[maplist.txt]]</code> || List maps used by the mod
 
| <code>[[maplist.txt]]</code> || List maps used by the mod
 
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| <code>[[SourceScheme.res|Resource\SourceScheme.res]]</code>  || Change GUI appearance  
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| <code>[[Modifying_Source_GameUI|Resource\SourceScheme.res]]</code>  || Change GUI appearance  
 
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| <code>scripts/titles.txt</code> || Set some [[VGUI_Documentation#Localization|localized strings]]. See [[Adding chapters to your mod]]
 
| <code>scripts/titles.txt</code> || Set some [[VGUI_Documentation#Localization|localized strings]]. See [[Adding chapters to your mod]]

Revision as of 01:32, 2 February 2006

Here are some of the files that can be modified for a mod, but which do not require any programming. For programming documentation, see Category:Programming.

All file paths are relative to the mod directory.

Most mods will want to change these

File What it lets you do
gameinfo.txt Set mod title, icon, and other settings
maplist.txt List maps used by the mod
Resource\SourceScheme.res Change GUI appearance
scripts/titles.txt Set some localized strings. See Adding chapters to your mod
scripts/chapterbackgrounds.txt List the chapter background images (used until background map is loaded). See Adding chapters to your mod
scripts/kb_act.lst Set the contents of the Keyboard tab of the Options menu.
cfg/config_default.cfg Set the default keyboard layout