Difference between revisions of "NPC"
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An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]]. | An [[NPC]] is a '''N'''on-'''P'''layer '''C'''haracter. This is an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, [[npc_combine_s|Combine soldiers]] in [[Half-Life 2]] or [[hostage_entity|hostages]] in [[CS:S]]. | ||
− | + | == See Also == | |
+ | * [[Creating an NPC]] | ||
+ | * [[:Category:NPCs|List of NPCs]]. | ||
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[[Category: Glossary]] | [[Category: Glossary]] |
Latest revision as of 20:34, 2 May 2012
An NPC is a Non-Player Character. This is an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers in Half-Life 2 or hostages in CS:S.