Multisource (GoldSource Engine)

From Valve Developer Community
Revision as of 04:40, 24 June 2018 by BitMage (talk | contribs) (This is much clearer.)

Jump to: navigation, search

<Half-Life> Multisource is a point entity available in Half-Life.

Entity description

This entity is the only entity that can be used as a master.
(Entities that specify a master cannot be enabled unless their master is enabled.)

It can used be create mechanisms. For example: a keycard for a slot.

Keyvalues

Name <targetname>
Name - If a name is given to this entity, it can be activated by another trigger.
Target <targetname>
Entity to activate.
Global entity name <targetname>
If this entity is used between multiple levels, all entities with this global entity name will have the same stats and properties.