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Revision as of 10:52, 7 July 2012 by Biohazard 90 (talk | contribs) (the shader does not point to vmts at all..)
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The multiblend tools inside the displacement sculpt window.

MultiBlend is a shader found in newer versions of Source (Alien Swarm and Dota 2). It allows for blending on displacement surfaces using up to four different materials.

The texture preview in hammer requires you to set up additional VMT files for each texture to show up in the dialog. Those are not used by the shader itself.

Note.png Note: Although present in the Alien Swarm version of Source, this shader does not seem to fully work and renders fullbright in-game.
Note.png Note: This shader only works on displacements.


	$basetexture nature/grass_00c
	$spectexture nature/grass_00a_spec
	$scale 1.5
	$rotation 0.0

	$basetexture2 nature/sand_cracked001
	$spectexture2 nature/sand_cracked001_spec
	$scale2 3.0
	$rotation2 0.0

	$basetexture3 nature/sand_path001
	$spectexture3 nature/sand_path001_spec
	$scale3 3.0
	$rotation3 0.0

	$basetexture4 stone/stone_path007
	$spectexture4 stone/stone_path007_spec
	$scale4 3.0
	$rotation4 55.0

	%tooltexture test/terraintest-1

Supported effects

See also