Modeling props with Blender

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Revision as of 08:12, 30 June 2005 by Johnsto (talk | contribs)
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It is possible to create static, non-animated props in Blender, along with appropriate physics collision data, in case Softimage is too much. This requires use of the SMD Exporter by Pelle Johnsen

For more information: First post on johnstoblog Second post on johnstoblog

This page will be later updated with a complete overview of the process, this is merely a placeholder