Difference between revisions of "Modeling props with Blender"

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For more information:
 
For more information:
[http://blog.johnsto.co.uk/?action=view&id=58]
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[http://blog.johnsto.co.uk/?action=view&id=58 First post on johnstoblog]
[http://blog.johnsto.co.uk/?action=view&id=59]
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[http://blog.johnsto.co.uk/?action=view&id=59 Second post on johnstoblog]
  
 
'''This page will be later updated with a complete overview of the process, this is merely a placeholder'''
 
'''This page will be later updated with a complete overview of the process, this is merely a placeholder'''

Revision as of 08:12, 30 June 2005

It is possible to create static, non-animated props in Blender, along with appropriate physics collision data, in case Softimage is too much. This requires use of the SMD Exporter by Pelle Johnsen

For more information: First post on johnstoblog Second post on johnstoblog

This page will be later updated with a complete overview of the process, this is merely a placeholder