Difference between revisions of "Map prefixes"

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(Team Fortress 2)
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* '''tc''' - Territorial Control
 
* '''tc''' - Territorial Control
 
* '''pl''' - Payload
 
* '''pl''' - Payload
 +
* '''plr''' - Payload Race
  
 
== Third-party mods ==
 
== Third-party mods ==

Revision as of 17:43, 4 June 2009

Common traditional naming conventions for maps for some Half-Life and Source games use a small prefix (often two or three letters) followed by an underscore at the beginning of the map name. For example "de_dust", where "de_" is the prefix and "dust" is the map name.

Official prefixes are as follows.

Official games

Counter-Strike, Source & Condition Zero

  • as - Assassination (Counter-Strike and VIP Mod only)
  • cs - Hostage Rescue
  • de - Bomb Defusal
  • es - Terrorist Escape (now defunct, originally official)
  • tr - Training maps. Only official appearance in Counter-Strike 1.5 retail.
Note:Condition Zero uses enhanced versions of the original Counter-Strike maps denoted with a "_cz" suffix.

Day of Defeat & DOD:S

  • dod
  • para - Para gametype map (last seen in DOD beta 3.1)

Deathmatch Classic

  • dmc

Half-Life

Half-Life Blue Shift

  • ba

Half-Life Opposing Force

  • of
  • op4cp
  • op4ctf

Half-Life Decay

  • ht
  • dy - Prefix used by Decay PC mod

Half-Life 2, Half-Life 2: Episode 1, Half-Life 2: Episode 2

  • d1 - Half-Life 2, Day one of the story
  • d2 - Half-Life 2, Day two of the story
  • d3 - Half-Life 2, Day three of the story
  • ep1 - Half-Life 2: Episode 1
  • ep2 - Half-Life 2: Episode 2

Half-Life 2: Deathmatch

  • dm

Left 4 Dead

  • l4d - Co-op mode
  • l4d_vs - Versus mode
  • l4d_sv - Survival mode

Portal

  • testchmb
  • escape

Ricochet

  • rc

SiN Episodes: Emergence

  • arena
  • se1

Team Fortress 2

  • arena - Arena
  • cp - Control Point
  • ctf - Capture the Flag
  • tc - Territorial Control
  • pl - Payload
  • plr - Payload Race

Third-party mods

VR; Origin

  • tier0 Tier 0 maps
  • tier1 Tier 1 maps
  • tier2 Tier 2 maps
  • tier3 Tier 3 maps
  • tier4 Tier 4 maps

Brain Bread

  • bb

D.I.P.R.I.P.

  • diprip

Dystopia

  • dys
  • pb

Empires

  • emp

Eternal Silence

  • es

Fortress Forever

  • ff - All gametypes

Garry's Mod

-- Official --

  • gm
  • gmdm - Garry's Mod Deathmatch
  • mr - Melon Racer
  • ifn - Infection (unreleased test gamemode)

-- Unofficial --

  • rp - Roleplay
  • sb - SpaceBuild
  • gms - Stranded
  • zs - Zombie Survival
  • fw - Fort Wars

Gunman Chronicles

  • demo - Gunman Chronicles demo
  • cinematic - cutscene
  • city
  • mayan
  • rust
  • west
  • rebar

Half-Life 2: Capture The Flag

  • ctf - Capture the Flag
  • dom - Domination

Hidden: Source

  • hdn - Hidden
  • ovr - Overrun

Insurgency

  • ins

Iron Grip: The Oppression

  • ig

Jailbreak

  • jb

Natural Selection

  • co - Combat
  • ns - Natural Selection (original)

Project Valkyrie

  • 3mm - 3-Month Mod

Sourceforts

  • sf

Specialists, The

  • ts

Sven Co-op

Older Sven Co-op maps tend not to have prefixes, but, to stop confusion with third-party single player levels and original Half-Life multiplayer add-ons, the "sc" prefix has come into use.

  • sc

Synergy

  • syn

Zombie Master

  • zm

Zombie Panic, Zombie Panic! Source

  • zps
  • zpo
  • zpl

Unofficial prefixes

In addition, some custom maps will be marked with unofficial prefixes, either to denote its nature or to brand it.

Unclassified

  • aaa
  • jp
  • kz - Climing/jumping
  • nrp
  • proto - Prototype map
  • rwp
  • sa - Snipers Alley
  • sp - Single player
  • sdk - SourceSDK example map
  • test - Test map

Counter-Strike, Source & Condition Zero

  • aim - Aim Arena has teams that are restricted to one class of weapon and have no objectives except to eliminate the opposing team. Emphasis is placed on player's aim.
  • awp - AWP Arena restricts players to AWPs only
  • dm - Deathmatch Arena-styled maps used by deathmatch mods for CS and CS:S. These maps are usually small and simple like "fy" maps but adapted in order to have multiple spawn points.
  • fy - Frag Yard is a map with an assortment of weapons spawning on the ground versus player inventory.
  • fun - Fun Map is a map with some strange objectives, contraptions or other mysterious things.
  • gg - Gun game. The only objective on this map is to kill the other team. Weapons are usually bought.
  • he - HE Grenade Arena restricts players to Heavy Explosive grenades.
  • ka - Knife Arena restricts players to knives only.
  • pa - Prepared Assualt
  • surf - Surf Maps (unofficial gamemode)
  • texture - Secondary prefix. Denotes a map that only uses dev textures.
  • ze - Zombie mod escape maps (unofficial gamemode)
  • zm - Zombie mod barricade maps (unofficial gamemode)

Half-Life 2: Deathmatch

  • js - coop

Team Fortress Classic

  • conc - "Conc" maps, using concussion grenades to do a climb/jump sort of map.

Team Fortress 2

  • ccp - Cyclic Capture Point
  • dm or duel - Death Match or Duel
  • dom - Domination
  • es - Escort
  • koth - King of the Hill
  • jump - Jump maps (rocket or stickey jumping)
  • melee - Melee only map
  • sniper - Sniper only/prefered map
  • toy or rats - Players are small compaired to the level scale
  • rc - A Capture Point match where the points are randomly assigned
  • vip - Hunted map, to be used with the Hunted Mod

Thematic

  • killbox - Killbox (DM) is a map consisting of at least one box-shaped arena.