Malformed face normal

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Revision as of 12:34, 4 August 2011 by Pichubolt090 (talk | contribs)
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The texture alignment of a visible face is unusable, and may appear weird in-game.

You can fix this problem by doing a check for map problems (alt+p) and fix any occurrences of 'Texture axis perpendicular to face'. If this doesn't solve the problem, erase the offending brush.