Difference between revisions of "Main Page"

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=Latest News=
 
=Latest News=
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'''Source SDK Beta Approaches'''<br>
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Wed November 9th, 2005<br>
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Very soon we'll be beginning a beta of the next version of the Source SDK, which will be run in a similar way to how the Steam UI beta was run. When the beta is ready to go we'll have a page here on the VDC that lists the new features available, along with a place to report problems.
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'''Commentary System Documentation'''<br>
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Wed November 9th, 2005<br>
 +
Valve's [[User:Robin Walker|Robin Walker]] got the article started on how to author content for the [[Commentary_System|Commentary System]] that was first demonstrated in [[Half-Life_2:_Lost_Coast|Lost Coast]].
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'''New Steam client'''<br>
 
'''New Steam client'''<br>
 
Mon October 17th, 2005<br>
 
Mon October 17th, 2005<br>
 
Thanks to all the VDC members who helped test the [[UIBugs|beta version]] of the new Steam client before its release last week. We appreciate getting this kind of help from the community, and plan to use a similar process for future releases.
 
Thanks to all the VDC members who helped test the [[UIBugs|beta version]] of the new Steam client before its release last week. We appreciate getting this kind of help from the community, and plan to use a similar process for future releases.
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'''Japanese Documentation Project Underway'''<br>
 
Thu September 1st, 2005<br>
 
Although most of the existing documentation here on the VDC is in English, some [[User:RumikoHoshino|users]] have started translating all of the documentation into [[:Category:Japanese|Japanese]]. People who want to work on adding more langauges should feel free to do so.
 
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'''Source Engine AI Debugging'''<br>
 
Fri August 19th, 2005<br>
 
Valve's [[User:Robin Walker|Robin Walker]] has been fleshing out the AI section of the site. If you're doing any work with Source's AI system, reading through this [[:Category:AI|category]] will save you a lot of time.
 
 
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Revision as of 19:13, 9 November 2005

Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today.

Doublearrow.gif sign up to become part of the community -- it's free!

Valve Technology

SourceLogo.gif

The engine under the hood of Half-Life 2 can make your game a success. Let Source™ do the heavy lifting so that your team can focus on building great games.


SteamLogo.gif

If you're interested in building a product using Source, talk to us about options for distribution on Steam.
 


Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question.

For MOD Teams

Doublearrow.gif Why choose the Source Engine for your MOD?
Doublearrow.gif Read "Making a MOD" - building a team through the shipping process.
Doublearrow.gif Already using the SDK? Check the FAQ for some helpful answers.
Doublearrow.gif New to Source coding? Get started with "My First Entity".
Doublearrow.gif Read (or add!) a tutorial on Source development, or any part of the content creation process.


   

Latest News

Source SDK Beta Approaches
Wed November 9th, 2005
Very soon we'll be beginning a beta of the next version of the Source SDK, which will be run in a similar way to how the Steam UI beta was run. When the beta is ready to go we'll have a page here on the VDC that lists the new features available, along with a place to report problems.


Commentary System Documentation
Wed November 9th, 2005
Valve's Robin Walker got the article started on how to author content for the Commentary System that was first demonstrated in Lost Coast.


New Steam client
Mon October 17th, 2005
Thanks to all the VDC members who helped test the beta version of the new Steam client before its release last week. We appreciate getting this kind of help from the community, and plan to use a similar process for future releases.