Difference between revisions of "Main Page"

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=Latest News=
 
=Latest News=
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'''Steam Beta'''<br>
 +
Thu October 6th, 2005<br>
 +
We're going to run a short beta of the new look and feel to Steam, which we're building to accomidate more games and MODs on Steam. To run it, run Steam from a command line with -clientbeta betaui in your command line. If you find any bugs, please edit [[UIBugs|this page]].
 +
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'''Japanese Documentation Project Underway'''<br>
 
'''Japanese Documentation Project Underway'''<br>
 
Thu September 1st, 2005<br>
 
Thu September 1st, 2005<br>
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Fri August 19th, 2005<br>
 
Fri August 19th, 2005<br>
 
Valve's [[User:Robin Walker|Robin Walker]] has been fleshing out the AI section of the site. If you're doing any work with Source's AI system, reading through this [[:Category:AI|category]] will save you a lot of time.
 
Valve's [[User:Robin Walker|Robin Walker]] has been fleshing out the AI section of the site. If you're doing any work with Source's AI system, reading through this [[:Category:AI|category]] will save you a lot of time.
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'''Animation Documentation'''<br>
 
Fri August 19th, 2005<br>
 
[[User:JacobNicholson|Jake Nicholson]], also from Valve, has been working away at documenting how Source handles Choreography. Take a look at the [[:Category:Choreography|Choreography]] category to get up to speed on how to make characters come to life in Source.
 
 
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Revision as of 21:00, 6 October 2005

Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today.

Doublearrow.gif sign up to become part of the community -- it's free!

Valve Technology

SourceLogo.gif

The engine under the hood of Half-Life 2 can make your game a success. Let Source™ do the heavy lifting so that your team can focus on building great games.


SteamLogo.gif

If you're interested in building a product using Source, talk to us about options for distribution on Steam.
 


Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question.

For MOD Teams

Doublearrow.gif Why choose the Source Engine for your MOD?
Doublearrow.gif Read "Making a MOD" - building a team through the shipping process.
Doublearrow.gif Already using the SDK? Check the FAQ for some helpful answers.
Doublearrow.gif New to Source coding? Get started with "My First Entity".
Doublearrow.gif Read (or add!) a tutorial on Source development, or any part of the content creation process.


   

Latest News

Steam Beta
Thu October 6th, 2005
We're going to run a short beta of the new look and feel to Steam, which we're building to accomidate more games and MODs on Steam. To run it, run Steam from a command line with -clientbeta betaui in your command line. If you find any bugs, please edit this page.


Japanese Documentation Project Underway
Thu September 1st, 2005
Although most of the existing documentation here on the VDC is in English, some users have started translating all of the documentation into Japanese. People who want to work on adding more langauges should feel free to do so.


Source Engine AI Debugging
Fri August 19th, 2005
Valve's Robin Walker has been fleshing out the AI section of the site. If you're doing any work with Source's AI system, reading through this category will save you a lot of time.