Difference between revisions of "Main Page"

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Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a ''MOD'' for [http://www.half-life2.com Half-Life® 2], you'll want to sign up as a Valve developer today.
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Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a [[mod]] for [http://www.half-life2.com Half-Life® 2], you'll want to [[Special:Userlogin|sign up]] as a Valve developer today. It's free to join, and open to anyone working with the [[Source Engine Features|Source Engine]] and the [[SDK Installation|Source SDK]].
  
[[Image:Doublearrow.gif]] [[Special:Userlogin|'''sign up to become part of the community -- it's free!''']]
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[[File:Doublearrow.png|link=]] [[Special:Userlogin|'''Sign up to become part of the community!''']]
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=Valve Technology=
 
{{template:ValveTechnology}}
 
  
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== Source and the Source SDK ==
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[[File:Doublearrow_white.png|link=]] [[SDK Docs|<span style="color:white;">'''Go to the Source Engine documentation index'''</span>]]
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=Source and the Source SDK=
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Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a ''wiki''. [[Special:Userlogin|Sign up as a developer]] to contribute.
 
 
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[[Image:DoublearrowRed.gif|left]] '''[[SDK_Docs |<span style="color:white;text-decoration:underline;">Enter the Source Engine Documentation WIKI</span>]]'''
 
  
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== Dota 2 Workshop Tools ==
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[[File:Doublearrow_white.png|link=]] [[Dota 2 Workshop Tools|<span style="color:white;">'''Go to the Dota 2 Workshop Tools documentation index'''</span>]]
 
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Our knowledgebase of technical information about using the engine and all of the related tools is now posted on a community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question.
 
  
=For MOD Teams=
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Now in a Beta test release, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2.
[[Image:Doublearrow.gif]] [[Building_MODs_with_Valve_Technology|'''Why choose the Source Engine for your MOD?''']]<br>
 
[[Image:Doublearrow.gif]] [[Making_a_MOD|Read "Making a MOD" - building a team through the shipping process.]]<br>
 
[[Image:Doublearrow.gif]] [[Source_SDK_FAQ|Already using the SDK? Check the FAQ for some helpful answers.]]<br>
 
[[Image:Doublearrow.gif]] [[My_First_Entity|New to Source coding? Get started with "My First Entity".]]<br>
 
[[Image:Doublearrow.gif]] [[Special:Categories|Read (or add!) a tutorial on Source development, or any part of the content creation process.]]<br>
 
  
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== For Mod Teams ==
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* [[Building Mods with Valve Technology|Why choose the Source Engine for your mod?]]<br>
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* Read [[Making a Mod]] - building a team through the shipping process.<br>
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* Already using the SDK? Check the [[:Category:Source SDK FAQ|Source SDK FAQ]] for some helpful answers.<br>
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* New to Source coding? Get started with [[:Category:Programming|basic programming articles]].<br>
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* Read (or add!) a tutorial on [[SDK Docs|Source development]], or any part of the content creation process.<br>
  
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== Valve Technology ==
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=Latest News=
 
'''Steam Beta'''<br>
 
Thu October 6th, 2005<br>
 
We're going to run a short beta of the new look and feel to Steam, which we're building to accommodate more games and MODs on Steam. To run it, run Steam from a command line with '''-clientbeta betaui''' in your command line. If you find any bugs, please edit [[UIBugs|this page]].
 
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'''Japanese Documentation Project Underway'''<br>
 
Thu September 1st, 2005<br>
 
Although most of the existing documentation here on the VDC is in English, some [[User:RumikoHoshino|users]] have started translating all of the documentation into [[:Category:Japanese|Japanese]]. People who want to work on adding more langauges should feel free to do so.
 
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'''Source Engine AI Debugging'''<br>
 
Fri August 19th, 2005<br>
 
Valve's [[User:Robin Walker|Robin Walker]] has been fleshing out the AI section of the site. If you're doing any work with Source's AI system, reading through this [[:Category:AI|category]] will save you a lot of time.
 
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Latest revision as of 20:28, 22 June 2015

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Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a mod for Half-Life® 2, you'll want to sign up as a Valve developer today. It's free to join, and open to anyone working with the Source Engine and the Source SDK.

Doublearrow.png Sign up to become part of the community!

Source and the Source SDK

Our knowledgebase of technical information about using the engine and all of the related tools is posted on a community-driven web site called a wiki. Sign up as a developer to contribute.

Dota 2 Workshop Tools

Now in a Beta test release, the Dota 2 Workshop Tools can be used by developers to create and test custom game modes for Dota 2.

For Mod Teams

Valve Technology

SourceLogo.gif

The engine under the hood of Half-Life 2 can make your game a success. Let Source™ do the heavy lifting so that your team can focus on building great games.


SteamLogo.gif

If you're interested in building a product using Source, talk to us about options for distribution on Steam.