Difference between revisions of "List of default AI relationships/table"

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m (Changing the color might be helpful too.)
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{{lang|List of default AI relationships/table}}
 
This is a visual table of the [[list of default AI relationships]]. Each of the titles was shortened to the first three characters of the last word after a underscore (ex. CLASS_CITIZEN_REBEL is REB.) An explicit [[#Abbreviations key|abbreviations key]] follows the table (or hold your mouse cursor over the abbreviation to see the full form as a tool tip).
 
This is a visual table of the [[list of default AI relationships]]. Each of the titles was shortened to the first three characters of the last word after a underscore (ex. CLASS_CITIZEN_REBEL is REB.) An explicit [[#Abbreviations key|abbreviations key]] follows the table (or hold your mouse cursor over the abbreviation to see the full form as a tool tip).
 
The table is in order by the list's left column. The color represents the relation, and the inner value represents priority.
 
The table is in order by the list's left column. The color represents the relation, and the inner value represents priority.
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[[Category: AI]]
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[[Category:AI]]
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[[Category:English]]

Latest revision as of 14:29, 1 May 2021

English (en)
... Icon-Important.png

This is a visual table of the list of default AI relationships. Each of the titles was shortened to the first three characters of the last word after a underscore (ex. CLASS_CITIZEN_REBEL is REB.) An explicit abbreviations key follows the table (or hold your mouse cursor over the abbreviation to see the full form as a tool tip). The table is in order by the list's left column. The color represents the relation, and the inner value represents priority.

Relation color key:

  Neutral
  Like
  Hate
  Fears


ANT BAR BUL PAS REB COM GUN CON FLA HEA MAN MET MIL MIS NON PLA ALL VIT SCA STA VOR ZOM PRO FAU
ANT ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
BAR ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
BUL ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
PAS ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
REB ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
COM ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
GUN ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
CON ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
FLA ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
HEA ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
MAN ___ ___ ___ ___ ___ ___ ___ ___ ___ -1 ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
MET ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
MIL ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
MIS ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
NON ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
PLA ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
ALL ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ 1 ___ ___
VIT ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
SCA ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
STA ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
VOR ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
ZOM ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
PRO ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
FAU ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___


Abbreviations key

Symbol Class Description
ANT CLASS_ANTLION npc_antlion
BAR CLASS_BARNACLE npc_barnacle
BUL CLASS_BULLSEYE npc_bullseye
PAS CLASS_CITIZEN_PASSIVE npc_citizen
REB CLASS_CITIZEN_REBEL npc_citizen
COM CLASS_COMBINE npc_combine_s
GUN CLASS_COMBINE_GUNSHIP npc_combinegunship
CON CLASS_CONSCRIPT No entities are of this class.
FLA CLASS_FLARE CFlare
HEA CLASS_HEADCRAB npc_headcrab
MAN CLASS_MANHACK npc_manhack
MET CLASS_METROPOLICE npc_metropolice
MIL CLASS_MILITARY npc_spotlight; npc_combine_camera when enabled; entities derived from CBaseTurret unless overridden.
MIS CLASS_MISSILE Probably something from npc_launcher or possibly weapon_rpg
NON CLASS_NONE Hidden or disabled NPCs (such as closed turrets or burried headcrabs); npc_enemyfinders without squads; npc_strider being carried by a dropship; npc_furniture; npc_zombie while slumped; npc_launcher; defaults for virtual Classify method of CBaseEntity; npc_missiledefense; npc_breen; and, npc_vehicledriver when HL2_DLL is not defined.
PLA CLASS_PLAYER
ALL CLASS_PLAYER_ALLY
VIT CLASS_PLAYER_ALLY_VITAL Any named NPC except Breen, Laszlo, or Sandy
SCA CLASS_SCANNER npc_cscanner
STA CLASS_STALKER npc_stalker
VOR CLASS_VORTIGAUNT npc_vortigaunt
ZOM CLASS_ZOMBIE npc_zombie
PRO CLASS_PROTOSNIPER npc_sniper
FAU CLASS_EARTH_FAUNA npc_crow, npc_pigeon, and npc_seagull