Difference between revisions of "List of base Non-FGD entities"

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m (Added the page to the category 'Entities')
(made into what the title says: a list of entities in EVERY game and not in ANY fgds. before the list was only correct for portal 2. also delete it.)
 
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{{entlist engine}}
+
{{delete|What real purpose does this serve, being its own page?}}
 
{{ColumnBox|count=4|
 
{{ColumnBox|count=4|
 
'''_'''
 
'''_'''
 
* [[_firesmoke]]
 
* [[_firesmoke]]
 
* [[_plasma]]
 
* [[_plasma]]
'''ai'''
 
* [[ai_ally_speech_manager]]
 
* [[ai_hint]]
 
* [[ai_network]]
 
'''base'''
 
* [[baseanimating_projectile]]
 
* [[basehlcombatweapon]]
 
* [[baseportalcombatweapon]]
 
* [[baseprojectile]]
 
* [[basespriteprojectile]]
 
'''cycler'''
 
* [[cycler_blender]]
 
* [[cycler_flex]]
 
* [[cycler_weapon]]
 
* [[cycler_wreckage]]
 
'''ent'''
 
* [[ent_hover_turret_tether]]
 
* [[ent_watery_leech]]
 
 
'''entity'''
 
'''entity'''
 
* [[entity_blocker]]
 
* [[entity_blocker]]
 
* [[entityflame]]
 
* [[entityflame]]
 
'''env'''
 
'''env'''
* [[env_beverage]]
 
 
* [[env_debughistory]]
 
* [[env_debughistory]]
* [[env_detail_controller]]
 
 
* [[env_dusttrail]]
 
* [[env_dusttrail]]
* [[env_entity_freezing]]
 
 
* [[env_fire_trail]]
 
* [[env_fire_trail]]
* [[env_fizzler_effects]]
 
 
* [[env_glow]]
 
* [[env_glow]]
* [[env_gunfire]]
 
 
* [[env_movieexplosion]]
 
* [[env_movieexplosion]]
* [[env_outtro_stats]]
 
 
* [[env_particle_trail]]
 
* [[env_particle_trail]]
 
* [[env_particlefire]]
 
* [[env_particlefire]]
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* [[env_ragdoll_boogie]]
 
* [[env_ragdoll_boogie]]
 
* [[env_rockettrail]]
 
* [[env_rockettrail]]
* [[env_sporeexplosion]]
 
 
* [[env_sporetrail]]
 
* [[env_sporetrail]]
 
* [[env_steamjet]]
 
* [[env_steamjet]]
 
* [[env_tracer]]
 
* [[env_tracer]]
'''filter'''
 
* [[filter_activator_team]]
 
* [[filter_base]]
 
* [[filter_size]]
 
 
'''func'''
 
'''func'''
* [[func_detail_blocker]]
 
* [[func_fish_pool]]
 
* [[func_ladderendpoint]]
 
* [[func_nav_avoidance_obstacle]]
 
* [[func_nav_blocker]]
 
* [[func_physbox_multiplayer]]
 
 
* [[func_plat]]
 
* [[func_plat]]
* [[func_precipitation_blocker]]
 
* [[func_proprrespawnzone]]
 
 
* [[func_pushable]]
 
* [[func_pushable]]
* [[func_recharge]]
 
* [[func_tank_combine_cannon]]
 
* [[func_tanklaser]]
 
* [[func_tankmortar]]
 
* [[func_tankphyscannister]]
 
* [[func_tankpulselaser]]
 
 
* [[func_train]]
 
* [[func_train]]
* [[func_useableladder]]
 
 
* [[func_water]]
 
* [[func_water]]
* [[futbol_catcher]]
 
'''grenade'''
 
* [[grenade]]
 
* [[grenade_beam]]
 
* [[grenade_beam_chaser]]
 
 
'''handle'''
 
'''handle'''
 
* [[handle_dummy]]
 
* [[handle_dummy]]
 
* [[handle_test]]
 
* [[handle_test]]
'''info'''
 
* [[info_ladder_dismount]]
 
* [[info_player_deathmatch]]
 
* [[info_player_teamspawn]]
 
* [[info_remarkable]]
 
* [[info_vehicle_groundspawn]]
 
'''info'''
 
* [[item_nugget]]
 
* [[item_sodacan]]
 
* [[item_suit]]
 
* [[item_suitcharger]]
 
'''npc'''
 
* [[npc_concussiongrenade]]
 
* [[npc_contactgrenade]]
 
* [[npc_enemyfinder_combinecannon]]
 
* [[npc_grenade_frag]]
 
* [[npc_handgrenade]]
 
* [[npc_newnpc]]
 
* [[npc_vehicledriver]]
 
 
'''physics'''
 
'''physics'''
 
* [[physics_entity_solver]]
 
* [[physics_entity_solver]]
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* [[physics_prop]]
 
* [[physics_prop]]
 
* [[physics_prop_ragdoll]]
 
* [[physics_prop_ragdoll]]
* [[physics_prop_statue]]
 
* [[physicsclonearea]]
 
* [[physicsshadowclone]]
 
 
'''player'''
 
'''player'''
 
* [[player]]
 
* [[player]]
 
* [[player_manager]]
 
* [[player_manager]]
* [[player_pickup]]
 
 
'''point'''
 
'''point'''
* [[point_broadcastclientcommand]]
 
 
* [[point_commentary_node]]
 
* [[point_commentary_node]]
 
* [[point_commentary_viewpoint]]
 
* [[point_commentary_viewpoint]]
'''predicted'''
 
* [[predicted_viewmodel]]
 
* [[projected_entity_ambient_sound_proxy]]
 
* [[projected_tractor_beam_entity]]
 
* [[projected_wall_entity]]
 
 
'''prop'''
 
'''prop'''
* [[prop_exploding_futbol_socket]]
+
* [[prop_detail_sprite]]
* [[prop_exploding_futbol_spawner]]
 
* [[prop_glass_futbol]]
 
* [[prop_glass_futbol_socket]]
 
* [[prop_glass_futbol_spawner]]
 
* [[prop_hallucination]]
 
* [[prop_personality_sphere]]
 
* [[prop_physics_respawnable]]
 
 
* [[prop_ragdoll_attached]]
 
* [[prop_ragdoll_attached]]
 
* [[prop_sphere]]
 
* [[prop_sphere]]
* [[prop_talker]]
 
 
'''simple'''
 
'''simple'''
 
* [[simple_physics_brush]]
 
* [[simple_physics_brush]]
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'''trigger'''
 
'''trigger'''
 
* [[trigger]]
 
* [[trigger]]
* [[trigger_auto_crouch]]
 
 
* [[trigger_brush]]
 
* [[trigger_brush]]
 
* [[trigger_cdaudio]]
 
* [[trigger_cdaudio]]
* [[trigger_fog]]
 
* [[trigger_portal_button]]
 
* [[trigger_rpgfire]]
 
* [[trigger_togglesave]]
 
* [[trigger_tonemap]]
 
* [[trigger_tractorbeam]]
 
* [[trigger_waterydeath]]
 
* [[trigger_weapon_dissolve]]
 
'''vgui'''
 
* [[vgui_indicator_panel]]
 
* [[vgui_screen_team]]
 
'''weapon'''
 
* [[weapon_cubemap]]
 
 
'''[other]'''
 
'''[other]'''
* [[aitesthull]]
 
* [[ar2explosion]]
 
 
* [[beam]]
 
* [[beam]]
* [[bodyque]]
+
* [[cycler_flex]]
 
* [[commentary_auto]]
 
* [[commentary_auto]]
* [[cube_rotationcontroller]]
+
* [[detail_prop]]
 
* [[dynamic_prop]]
 
* [[dynamic_prop]]
 
* [[event_queue_saveload_proxy]]
 
* [[event_queue_saveload_proxy]]
* [[exploding_futbol_catcher]]
+
* [[filter_base]]
 
* [[fish]]
 
* [[fish]]
* [[fizzler_multiorigin_sound_player]]
 
* [[floorturret_tipcontroller]]
 
 
* [[funCBaseFlex]]
 
* [[funCBaseFlex]]
 
* [[gib]]
 
* [[gib]]
* [[hl2_gamerules]]
+
* [[grenade]]
 +
* [[info_overlay_accessor]]
 
* [[instanced_scripted_scene]]
 
* [[instanced_scripted_scene]]
 +
* [[item_sodacan]]
 
* [[light_glspot]]
 
* [[light_glspot]]
 
* [[logic_proximity]]
 
* [[logic_proximity]]
* [[model_studio]]
 
 
* [[momentary_door]]
 
* [[momentary_door]]
* [[monster_furniture]]
 
* [[mortarshell]]
 
 
* [[multisource]]
 
* [[multisource]]
* [[paint_stream]]
 
* [[path_corner_crash]]
 
 
* [[phys_bone_follower]]
 
* [[phys_bone_follower]]
 
* [[raggib]]
 
* [[raggib]]
* [[rocket_turret_projectile]]
 
* [[rope_anchor]]
 
 
* [[scene_manager]]
 
* [[scene_manager]]
 
* [[scripted_scene]]
 
* [[scripted_scene]]
* [[skybox_swapper]]
 
 
* [[soundent]]
 
* [[soundent]]
 
* [[spark_shower]]
 
* [[spark_shower]]
 
* [[spotlight_end]]
 
* [[spotlight_end]]
* [[spraycan]]
+
* [[static_prop]]
 
* [[te_tester]]
 
* [[te_tester]]
 
* [[team_manager]]
 
* [[team_manager]]
 +
* [[vgui_screen_team]]
 
* [[viewmodel]]
 
* [[viewmodel]]
 
* [[waterbullet]]
 
* [[waterbullet]]
* [[wearable_item]]
 
 
* [[window_pane]]
 
* [[window_pane]]
 
* [[world_items]]
 
* [[world_items]]

Latest revision as of 22:59, 16 September 2020


_

entity

env

func

handle

physics

player

point

prop

simple

target

test

trigger

[other]