List of Portal Particles

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Particle Name Description
blood_impact_red_01
blood_impact_red_01_chunk
blood_impact_red_01_goop
blood_impact_red_01_smalldroplets
blood_impact_green_01
blood_impact_yellow_01
broken_tube_suck (control points 1 and 2) The effect placed by broken tube sections; wind.
Cleanser_edge_1-2 Effects which may be placed at the edges of Emancipation Grills; similar to the full cleanser particle but with a solid edge on one side.
elevator_beam The effect which can be briefly seen above Testchamber Interlock elevators, replacing an elevator cable.
finale_arms
finale_finalportal
finale_fx
finale_gasescape_initial
finale_gasescape1
finale_glowburn
finale_glowburn2
finale_sparks
finale_sparks2
fire_incinerator_constant
fire_incinerator_door
fire_incinerator_window_base
fire_large_02 Very Large Fire
fire_medium_01 Large Fire
fire_ploom_01 Tiny fire, but only lasts for a second
Glados_Beam (control points 1 and 2) Effect used when one of GLaDOS's cores are shot off in the boss battle.
human_cleanser Neurotoxin effects
human_cleanser_large More neurotoxin effects
neurotoxins_step1-3 Even more neurotoxin effects
portal_1-2_badsurface The following effects down to portalgun_1_cleanser are particles involved with either the ASHPD or portals themselves. The titles are somewhat self-descriptive.
portal_1-2_badvolume
portal_1-2_charge
portal_1-2_cleanser
portal_1-2_close
portal_1-2_edge
portal_1-2_near
portal_1-2_overlap
portal_1-2_particles
portal_1-2_projectile_ball
portal_1-2_projectile_stream
portal_1-2_projectile_trail
portal_1-2_success
portal_1-2_test
portal_1-2_vacuum
portalgun_1_cleanser
portal_cleanser The full Emancipation Grill effect.
water_mist_1024_512 The following effects are goo mist particles.
water_mist_256
water_mist_384_128
water_mist_512
water_mist_512_128