Difference between revisions of "List of L4D2 Campaign Music:zh-cn"

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}}
 
}}
  
缓慢汉化中。。In order to introduce music in a map, change the [[worldspawn]] properties:
+
要在地图中使用开场音乐,请更改[[worldspawn]]属性:
  
# Open Hammer
+
# 打开Hammer
# Open the map
+
# 打开地图
# Click the Map menu and then select Map Properties... to open the worldspawn properties
+
# 单击Map菜单然后选择Map Properties...以便打开worldspawn属性
  
== Mission type of Music ==
+
== 音乐的任务类型 ==
  
Select Start Music Type and enter your value:
+
选择Start Music Type并更改参数值:
  
 
{| {{standard-table}}
 
{| {{standard-table}}
 
|-
 
|-
! Type
+
! 类型
! Value
+
!
 
|-
 
|-
 
| Start of Campaign (First Mission)
 
| Start of Campaign (First Mission)
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|}
 
|}
  
== List of Music ==
+
== 音乐列表 ==
  
The Music Post-Fix String can either come from official soundscripts or a custom one.
+
Music Post-Fix String可以来自官方音乐脚本或者自制脚本。
  
Select Music Post-Fix String and enter your value:
+
选择Music Post-Fix String并输入参数值:
  
 
{| {{standard-table}}
 
{| {{standard-table}}
 
|-
 
|-
! Campaign
+
! 战役
! Code of Music
+
! 音乐代码
 
|-
 
|-
| Default [L4D2] The Parish
+
| (默认)[L4D2]教区
 
| <code>Waterfront</code>  
 
| <code>Waterfront</code>  
 
|-
 
|-
| [L4D2] Dead Center
+
| [L4D2]死亡中心
 
| <code>Mall</code>
 
| <code>Mall</code>
 
|-
 
|-
| [L4D2] Dark Carnival
+
| [L4D2]黑色狂欢节
 
| <code>Fairgrounds</code>
 
| <code>Fairgrounds</code>
 
|-
 
|-
| [L4D2] Swamp Fever
+
| [L4D2]沼泽激战
 
| <code>Plankcountry</code>
 
| <code>Plankcountry</code>
 
|-
 
|-
| [L4D2] Hard Rain
+
| [L4D2]暴风骤雨
 
| <code>Milltown</code>
 
| <code>Milltown</code>
 
|-
 
|-
| [L4D2] The Parish
+
| [L4D2]教区
 
| <code>BigEasy</code>
 
| <code>BigEasy</code>
 
|-
 
|-
| [L4D2 DLC1] The Passing
+
| [L4D2 DLC1]消逝
 
| <code>DeadLight</code>
 
| <code>DeadLight</code>
 
|-
 
|-
| [L4D2 DLC1] The Passing Finale
+
| [L4D2 DLC1]消逝救援关
 
| <code>ThePassing</code>
 
| <code>ThePassing</code>
 
|-
 
|-
| [L4D2 DLC2] The Sacrifice
+
| [L4D2 DLC2]牺牲
 
| <code>Sacrifice</code>
 
| <code>Sacrifice</code>
 
|-
 
|-
| [L4D2 DLC2] No Mercy
+
| [L4D2 DLC2]毫不留情
 
| <code>NoMercy</code>
 
| <code>NoMercy</code>
 
|-
 
|-
| [L4D2 DLC3] Crash Course
+
| [L4D2 DLC3]坠机险途
 
| <code>Garage</code>
 
| <code>Garage</code>
 
|-
 
|-
| [L4D2 DLC3] Death Toll
+
| [L4D2 DLC3]死亡丧钟
 
| <code>SmallTown</code>
 
| <code>SmallTown</code>
 
|-
 
|-
| [L4D2 DLC3] Dead Air
+
| [L4D2 DLC3]寂静时分
 
| <code>Airport</code>
 
| <code>Airport</code>
 
|-
 
|-
| [L4D2 DLC3] Blood Harvest
+
| [L4D2 DLC3]血腥收获
 
| <code>Farm</code>
 
| <code>Farm</code>
 
|-
 
|-
| [L4D2 DLC3] Cold Stream
+
| [L4D2 DLC3]刺骨寒溪
 
| <code>ColdStream</code>
 
| <code>ColdStream</code>
 
|}
 
|}
  
== See also ==
+
== 拓展阅读 ==
* [[L4D2 Custom Sound and Music Tutorial]]
+
* [[L4D2 Custom Sound and Music Tutorial|求生之路2自制声音和音乐教程]]
  
 
[[Category:Left 4 Dead 2]]
 
[[Category:Left 4 Dead 2]]

Revision as of 16:38, 26 June 2018

English Русский

要在地图中使用开场音乐,请更改worldspawn属性:

  1. 打开Hammer
  2. 打开地图
  3. 单击Map菜单然后选择Map Properties...以便打开worldspawn属性

音乐的任务类型

选择Start Music Type并更改参数值:

类型
Start of Campaign (First Mission) Mission Start
Other Missions (Second, Third... Finale) Check Point

音乐列表

Music Post-Fix String可以来自官方音乐脚本或者自制脚本。

选择Music Post-Fix String并输入参数值:

战役 音乐代码
(默认)[L4D2]教区 Waterfront
[L4D2]死亡中心 Mall
[L4D2]黑色狂欢节 Fairgrounds
[L4D2]沼泽激战 Plankcountry
[L4D2]暴风骤雨 Milltown
[L4D2]教区 BigEasy
[L4D2 DLC1]消逝 DeadLight
[L4D2 DLC1]消逝救援关 ThePassing
[L4D2 DLC2]牺牲 Sacrifice
[L4D2 DLC2]毫不留情 NoMercy
[L4D2 DLC3]坠机险途 Garage
[L4D2 DLC3]死亡丧钟 SmallTown
[L4D2 DLC3]寂静时分 Airport
[L4D2 DLC3]血腥收获 Farm
[L4D2 DLC3]刺骨寒溪 ColdStream

拓展阅读