Difference between revisions of "List of Garry's Mod Soundscapes"

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Here is a list of 4 [[Soundscapes|soundscapes]] for use in {{GMOD}}[[Garry's Mod]]. An easy way of testing them is to use the ''playsoundscape'' console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
 
Here is a list of 4 [[Soundscapes|soundscapes]] for use in {{GMOD}}[[Garry's Mod]]. An easy way of testing them is to use the ''playsoundscape'' console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.
 
{{note|Garry's Mod is fully compatible with soundscapes from: {{hl2}} [[List of HL2 Soundscapes|Half-Life 2]], {{HL2dm}} [[List of HL2 Deathmatch Soundscapes|Half-Life 2: Deathmatch]], {{Lostcoast}} [[List of HL2: lost coast Soundscapes|Half-Life 2: Lost Coast]] and {{HLS}} [[List of HL:S Soundscapes|Half-Life: Source]].}}  
 
{{note|Garry's Mod is fully compatible with soundscapes from: {{hl2}} [[List of HL2 Soundscapes|Half-Life 2]], {{HL2dm}} [[List of HL2 Deathmatch Soundscapes|Half-Life 2: Deathmatch]], {{Lostcoast}} [[List of HL2: lost coast Soundscapes|Half-Life 2: Lost Coast]] and {{HLS}} [[List of HL:S Soundscapes|Half-Life: Source]].}}  
{{note|Garry's Mod can also use soundscapes from games: {{ep1}} episode 1, {{ep2}} episode 2, {{css}} Counter Strike: Source, {{dods}} Day Of Defeat: Source, {{tf2}} TF2 and {{Portal}} Portal. }}  
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{{note|Garry's Mod can also use soundscapes from games: {{ep1}} episode 1, {{ep2}} episode 2, {{css}} Counter Strike: Source, {{dod}} Day Of Defeat: Source, {{tf2}} TF2 and {{Portal}} Portal. }}  
{{Important| Useing soundscapes from {{ep1}}{{ep2}}{{css}}{{dod}}{{tf2}}{{Portal}} without these games installed, may not play correctly, because of missing sounds.}}
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{{note|Using soundscapes from {{ep1}}{{ep2}}{{css}}{{dod}}{{tf2}}{{Portal}} without these games installed, may not play correctly, because of missing sounds.}}
  
  

Revision as of 06:55, 18 November 2020

Here is a list of 4 soundscapes for use in Garry's ModGarry's Mod. An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference.

Note.png Note: Garry's Mod is fully compatible with soundscapes from: Half-Life 2 Half-Life 2, Half-Life 2: DeathmatchHalf-Life 2: Deathmatch Half-Life 2: Deathmatch, Half-Life 2: Lost CoastHalf-Life 2: Lost Coast Half-Life 2: Lost Coast and Half-Life: Source Half-Life: Source.
Note.png Note: Garry's Mod can also use soundscapes from games: Half-Life 2: Episode OneHalf-Life 2: Episode One episode 1, Half-Life 2: Episode TwoHalf-Life 2: Episode Two episode 2, Counter-Strike: Source Counter Strike: Source, Day of Defeat Day Of Defeat: Source, Team Fortress 2 TF2 and Portal Portal.
Note.png Note: Using soundscapes from Half-Life 2: Episode OneHalf-Life 2: Episode OneHalf-Life 2: Episode TwoHalf-Life 2: Episode TwoCounter-Strike: SourceDay of DefeatTeam Fortress 2Portal without these games installed, may not play correctly, because of missing sounds.


A preview video of these soundscapes can be found here.


gm_construct and gm_flatgrass

Name Description Position Number Position Description
construct.outside Sound of many birds and wind.
construct.inside Quiet hum of moving air.
construct.lake Similar to construct.outside but with waves breaking gently.
construct.garage Sound of birds and quiet room hum. Ideal to be between construct.inside and construct.outside