Difference between revisions of "List of Counter-Strike: Global Offensive Entities"

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|zh-cn=List of Counter-Strike: Global Offensive Entities:zh-cn
 
|zh-cn=List of Counter-Strike: Global Offensive Entities:zh-cn
 
}}
 
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{{back | Counter-Strike: Global Offensive Level Creation}}
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{{DISPLAYTITLE: Counter-Strike: Global Offensive - List of Entities}}
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__NOTOC__
  
{{csgo}} This is a complete list of all CS:GO entities.
+
== [[Base.fgd/Counter-Strike: Global Offensive | base.fgd]] ==
 
 
== base.fgd ==
 
 
See [[List of base entities]]
 
See [[List of base entities]]
  
== csgo.fgd ==
+
== [[Counter Strike Global Offensive.fgd | csgo.fgd]] ==
 +
=== Counter-Strike: Global Offensive specific entities. ===
 
{{ColumnBox|count=4|
 
{{ColumnBox|count=4|
'''env'''
+
'''dz'''
*[[env_cascade_lighting]]
+
* [[dz_door]]
 
 
 
'''flashbang'''
 
'''flashbang'''
 
* [[flashbang_projectile]]
 
* [[flashbang_projectile]]
 
 
'''func'''
 
'''func'''
 +
* [[func_bomb_target]]
 
* [[func_buyzone]]
 
* [[func_buyzone]]
* [[func_bomb_target]]
 
 
* [[func_hostage_rescue]]
 
* [[func_hostage_rescue]]
 +
* [[func_nav_blocker]]
 
* [[func_no_defuse]]
 
* [[func_no_defuse]]
 +
* [[func_survival_c4_target]]
 +
* [[func_tablet_blocker]]
 
* [[func_territory_respawn_area]]
 
* [[func_territory_respawn_area]]
 
 
'''game'''
 
'''game'''
 
* [[game_coopmission_manager]]
 
* [[game_coopmission_manager]]
 +
* [[game_money]]
 
* [[game_round_end]]
 
* [[game_round_end]]
 
* [[game_score]]
 
* [[game_score]]
 
+
* [[game_survival_logic]]
'''generic'''
+
* [[game_text]]
* [[generic_actor]]
+
'''hegrenade'''
 
+
* [[hegrenade_projectile]]
 +
'''hostage'''
 +
* [[hostage_entity]]
 
'''info'''
 
'''info'''
 +
* [[info_armsrace_counterterrorist]]
 +
* [[info_armsrace_terrorist]]
 
* [[info_deathmatch_spawn]]
 
* [[info_deathmatch_spawn]]
 +
* [[info_enemy_terrorist_spawn]]
 +
* [[info_gascanister_launchpoint]]
 +
* [[info_hostage_spawn]]
 +
* [[info_map_parameters]]
 +
* [[info_map_region]]
 +
* [[info_paradrop_denial]]
 
* [[info_player_counterterrorist]]
 
* [[info_player_counterterrorist]]
 +
* [[info_player_logo]]
 
* [[info_player_terrorist]]
 
* [[info_player_terrorist]]
* [[info_player_logo]]
+
* [[info_survival_crate_spawn]]
* [[hostage_entity]]
 
* [[info_hostage_spawn]]
 
* [[info_view_parameters]]
 
* [[info_map_parameters]]
 
* [[info_territory_control_hospital]]
 
* [[info_territory_control_terrorist]]
 
* [[info_territory_control_counterterrorist]]
 
 
* [[info_territory_control_bank]]
 
* [[info_territory_control_bank]]
 
* [[info_territory_control_barracks]]
 
* [[info_territory_control_barracks]]
 +
* [[info_territory_control_counterterrorist]]
 
* [[info_territory_control_encryption]]
 
* [[info_territory_control_encryption]]
 +
* [[info_territory_control_hospital]]
 
* [[info_territory_control_surveillance]]
 
* [[info_territory_control_surveillance]]
 
+
* [[info_territory_control_terrorist]]
 +
* [[info_view_parameters]]
 
'''item'''
 
'''item'''
* [[item_assaultsuit]]
+
* [[item_coop_coin]]
 
* [[item_defuser]]
 
* [[item_defuser]]
* [[item_kevlar]]
+
'''mapvetopick'''
 
+
* [[mapvetopick_controller]]
'''logic'''
+
'''molotov'''
* [[logic_eventlistener_itemequip]]
+
* [[molotov_projectile]]
 
+
'''npc'''
 +
* [[npc_heardanger]]
 +
'''pet'''
 +
* [[pet_entity]]
 
'''planted'''
 
'''planted'''
 
* [[planted_c4_training]]
 
* [[planted_c4_training]]
 
'''pet'''
 
* [[pet_entity]]
 
 
 
'''point'''
 
'''point'''
 +
* [[point_dz_dronegun]]
 +
* [[point_dz_parachute]]
 +
* [[point_dz_weaponspawn]]
 +
* [[point_dz_weaponspawn_group]]
 +
* [[point_give_ammo]]
 +
* [[point_hiding_spot]]
 
* [[point_surroundtest]]
 
* [[point_surroundtest]]
 
* [[point_territory_control_rules]]
 
* [[point_territory_control_rules]]
 
+
* [[point_worldtext]]
 +
* [[point_viewcontrol_multiplayer]]
 
'''prop'''
 
'''prop'''
 +
* [[prop_counter]]
 
* [[prop_dynamic_glow]]
 
* [[prop_dynamic_glow]]
* [[prop_hallucination]]
+
* [[prop_exploding_barrel]]
* [[prop_vehicle_driveable]]
+
'''skybox'''
 
+
* [[skybox_swapper]]
'''sunlight'''
+
'''trigger'''
* [[sunlight_shadow_control]]
+
* [[trigger_bomb_reset]]
 
+
* [[trigger_softbarrier]]
 +
* [[trigger_survival_maproom]]
 +
* [[trigger_survival_maproom_table]]
 +
* [[trigger_survival_playarea]]
 +
'''vgui'''
 +
* [[vgui_world_text_panel]]
 
'''weapon'''
 
'''weapon'''
 
* [[weapon_ak47]]
 
* [[weapon_ak47]]
Line 91: Line 113:
 
* [[weapon_galilar]]
 
* [[weapon_galilar]]
 
* [[weapon_glock]]
 
* [[weapon_glock]]
 +
* [[weapon_healthshot]]
 
* [[weapon_hegrenade]]
 
* [[weapon_hegrenade]]
 +
* [[weapon_hkp2000]]
 
* [[weapon_incgrenade]]
 
* [[weapon_incgrenade]]
* [[weapon_hkp2000]]
 
 
* [[weapon_knife]]
 
* [[weapon_knife]]
* [[weapon_m249]]
 
 
* [[weapon_m4a1]]
 
* [[weapon_m4a1]]
 
* [[weapon_m4a1_silencer]]
 
* [[weapon_m4a1_silencer]]
 +
* [[weapon_m249]]
 
* [[weapon_mac10]]
 
* [[weapon_mac10]]
 
* [[weapon_mag7]]
 
* [[weapon_mag7]]
 
* [[weapon_molotov]]
 
* [[weapon_molotov]]
 
* [[weapon_mp7]]
 
* [[weapon_mp7]]
 +
* [[weapon_mp5sd]]
 
* [[weapon_mp9]]
 
* [[weapon_mp9]]
 
* [[weapon_negev]]
 
* [[weapon_negev]]
 
* [[weapon_nova]]
 
* [[weapon_nova]]
 +
* [[weapon_p90]]
 
* [[weapon_p250]]
 
* [[weapon_p250]]
* [[weapon_p90]]
+
* [[weapon_revolver]]
 
* [[weapon_sawedoff]]
 
* [[weapon_sawedoff]]
 
* [[weapon_scar20]]
 
* [[weapon_scar20]]
 
* [[weapon_sg556]]
 
* [[weapon_sg556]]
 +
* [[weapon_tagrenade]]
 +
* [[weapon_smokegrenade]]
 
* [[weapon_ssg08]]
 
* [[weapon_ssg08]]
* [[weapon_smokegrenade]]
 
* [[weapon_taser]]
 
 
* [[weapon_tec9]]
 
* [[weapon_tec9]]
 
* [[weapon_ump45]]
 
* [[weapon_ump45]]
* [[weapon_usp]]
 
 
* [[weapon_usp_silencer]]
 
* [[weapon_usp_silencer]]
 
* [[weapon_xm1014]]
 
* [[weapon_xm1014]]
* [[weapon_revolver]]
+
* [[weapon_taser]]
 +
}}
  
 +
=== Half-Life 2 shared entities. ===
 +
{{ColumnBox|count=4|
 +
'''env'''
 +
* [[env_detail_controller]]
 +
* [[env_gunfire]]
 +
'''filter'''
 +
* [[filter_activator_team]]
 +
'''func'''
 +
* [[func_ladder]]
 +
* [[func_physbox_multiplayer]]
 +
'''generic'''
 +
* [[generic_actor]]
 +
'''prop'''
 +
* [[prop_vehicle]]
 +
* [[prop_vehicle_driveable]]
 
}}
 
}}
  
 +
== Removed Entities ==
 +
'''cs'''
 +
* [[cs_bot_patrol_area]]
 +
* [[cs_bot_patrol_area_group]]
 +
* [[cs_bot_patrol_area_respawn]]
 +
* [[cs_bot_patrol_route_respawn]]
 +
* [[cs_bot_patrol_route_waypoint]]
 +
'''prop'''
 +
* [[prop_respawn_crate]]
 +
 +
== Undocumented map entities ==
 +
Entities used in the official [[BSP]] map files that are undefined in the official [[FGD]]. These will most likely work in-game, but require custom [[FGD]] code for [[Hammer]].
 +
 +
'''cs'''
 +
* [[cs_bot_patrol_route_waypoint]]
 +
 +
== Non-FGD ==
 +
{{ColumnBox|count=4|
 +
'''breachcharge'''
 +
* [[breachcharge_projectile]]
 +
'''chicken'''
 +
* [[chicken]]
 +
'''dangerzone'''
 +
* [[dangerzone_entity]]
 +
'''decoy'''
 +
* [[decoy_projectile]]
 +
'''drone'''
 +
* [[drone]]
 +
* [[dronegun]]
 +
'''item'''
 +
* [[item_assaultsuit]]
 +
* [[item_cutters]]
 +
* [[item_dogtags]]
 +
* [[item_heavyassaultsuit]]
 +
* [[item_kevlar]]
 +
* [[item_nvgs]]
 +
* [[item_sodacan]]
 +
'''radar'''
 +
* [[radar_jammer]]
 +
'''prop'''
 +
* [[prop_weapon_upgrade_chute]]
 +
* [[prop_weapon_upgrade_exojump]]
 +
* [[prop_ammo_box_generic]]
 +
* [[prop_weapon_upgrade_contractkill]]
 +
* [[prop_weapon_upgrade_armor_helmet]]
 +
* [[prop_weapon_upgrade_helmet]]
 +
* [[prop_weapon_upgrade_armor]]
 +
* [[prop_weapon_upgrade_tablet_droneintel]]
 +
* [[prop_weapon_upgrade_tablet_zoneintel]]
 +
* [[prop_weapon_upgrade_tablet_highres]]
 +
* [[prop_physics_respawnable]]
 +
'''player'''
 +
* [[player]]
 +
'''smokegrenade'''
 +
* [[smokegrenade_projectile]]
 +
'''tagrenade'''
 +
* [[tagrenade_projectile]]
 +
'''weapon'''
 +
* [[weapon_axe]]
 +
* [[weapon_breachcharge]]
 +
* [[weapon_bumpmine]]
 +
* [[weapon_diversion]]
 +
* [[weapon_hammer]]
 +
* [[weapon_shield]]
 +
* [[weapon_snowball]]
 +
* [[weapon_spanner]]
 +
* [[weapon_tablet]]
 +
* [[weapon_knife_ghost]]
 +
* [[weapon_fists]]
 +
* [[weapon_zone_repulsor]]
 +
'''ent'''
 +
*[[ent_snowball_pile]]
 +
}}
  
[[Category:Entities]]
+
[[Category:Counter-Strike: Global Offensive]][[Category:Entities]][[Category:Level Design]]
[[Category:Counter-Strike: Global Offensive Entities|*]][[Category:Counter-Strike: Global Offensive]]
 

Latest revision as of 11:58, 10 August 2021

Русский 简体中文
Counter-Strike: Global Offensive Level Creation



base.fgd

See List of base entities

csgo.fgd

Counter-Strike: Global Offensive specific entities.

dz

flashbang

func

game

hegrenade

hostage

info

item

mapvetopick

molotov

npc

pet

planted

point

prop

skybox

trigger

vgui

weapon

Half-Life 2 shared entities.

env

filter

func

generic

prop

Removed Entities

cs

prop

Undocumented map entities

Entities used in the official BSP map files that are undefined in the official FGD. These will most likely work in-game, but require custom FGD code for Hammer.

cs

Non-FGD

breachcharge

chicken

dangerzone

decoy

drone

item

radar

prop

player

smokegrenade

tagrenade

weapon

ent