Revision as of 07:24, 9 August 2019 by RandomCatDude (added the new csgo vmt param page to here, since it's compatible with this shader)
- Self-shadowing bumpmapping.
- Color tinting.
- Use this material as a decal.
- Detail texturing.
- Vector-like edge filtering.
- Specular reflections.
- Per-texel color modification via a warp texture.
- Mitigation for displacement texture stretching.
- Expensive and cheap transparency.
- Diffuse reflections.
- Disables texture filtering.