Difference between revisions of "Lightmap"

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A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity.
 
A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity.
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Revision as of 08:27, 9 October 2005

A lightmap is a bitmap that contains lighting values for the levels in Half-Life. These are additively combined by the engine with the game's textures to create the appearance of a level lit by global illumination, or radiosity.