Difference between revisions of "Info player coop"

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{{wrongtitle|title=info_player_coop}}
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{{DISPLAYTITLE:info_player_coop}}
[[File:info_player_start.png|70px|right|link=]]
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[[File:info_player_start.png|60px|right]]
 
{{Synergy}} '''info_player_coop''' is a [[point entity]] available in [[Synergy]].
 
{{Synergy}} '''info_player_coop''' is a [[point entity]] available in [[Synergy]].
 
It defines the player spawn point.
 
It defines the player spawn point.
  
 
==Entity description ==
 
==Entity description ==
This entity is used to differentiate from other spawn points like [[info_player_start]] present in [[Half-Life 2]] maps and its episodes for modifying purposes when mounting games into Synergy. If no '''info_player_coop''' exists, [[info_player_start]] will be used as the fallback.
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This entity is used to differentiate from other spawn points like [[info_player_start]] present in [[Half-Life 2]] maps for modifying purposes when mounting games into Synergy. If no '''info_player_coop''' exists, [[info_player_start]] will be used as the fallback.
  
 
==Keyvalues==
 
==Keyvalues==

Revision as of 19:32, 10 November 2011

Info player start.png

<Synergy> info_player_coop is a point entity available in Synergy. It defines the player spawn point.

Entity description

This entity is used to differentiate from other spawn points like info_player_start present in Half-Life 2 maps for modifying purposes when mounting games into Synergy. If no info_player_coop exists, info_player_start will be used as the fallback.

Keyvalues

Name <string>
The targetname that other entities refer to this entity by.
StartDisabled <choices>
This spawn point will start disabled.

Angles:

Pitch Yaw Roll (Y Z X) (angles) <angle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Inputs

Enable
Enable this spawn point to be used.
Disable
Disable this spawn point from being used.
Tip.png Tip: Manual Enable/Disable inputs are typically not used, see info_spawn_manager.

See also