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info_no_dynamic_shadow is a internal point entity available in all Source games.

Entity description

It is used to mark surfaces that shouldn't receive dynamic shadows. Useful to apply to walls and floors where shadows are drawn improperly, giving away the location of enemies.

Note.png Note: This is an internal entity. When the map is compiled by VBSP it is processed and then removed: it does not exist when the map is running.


Brush faces <sidelist>
List of brush sides that shouldn't receive dynamic shadows.