Difference between revisions of "Info no dynamic shadow"

From Valve Developer Community
Jump to: navigation, search
(bug: this exists)
m (Add internal name sides)
 
Line 7: Line 7:
  
 
== Keyvalues ==
 
== Keyvalues ==
{{KV|Brush faces|sidelist|List of brush sides that shouldn't receive dynamic shadows.}}
+
{{KV|Brush faces|intn=sides|sidelist|List of brush sides that shouldn't receive dynamic shadows.}}
  
 
[[Category:Lighting]]
 
[[Category:Lighting]]

Latest revision as of 03:56, 18 March 2021

info_no_dynamic_shadow is a internal point entity available in all Source games.

Entity description

It is used to mark surfaces that shouldn't receive dynamic shadows. Useful to apply to walls and floors where shadows are drawn improperly, giving away the location of enemies.

Bug.png Bug: This entire entity class is a hack to mask shadows appearing on the wrong side of walls.
Note.png Note: This is an internal entity. When the map is compiled by VBSP it is processed and then removed: it does not exist when the map is running.

Keyvalues

Brush faces (sides) <sidelist>
List of brush sides that shouldn't receive dynamic shadows.