Info lighting

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Entity Description

An entity that can be used to change the lighting origin of a prop_static. Set the prop_static's Lighting Origin to point at this entity to make the prop_static light as if it was at the info_lighting's origin. Good for prop_static entities that are embedded in world geometry (like rocks/windows/etc).

Availability

This point-based entity is available in:

all Source games. In code it is represented by class [1], defined in [2].

Keyvalues

Inputs

Outputs