Info ladder dismount

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Entity Description

This entity sets the dismount points for ladders in Half-Life 2 and Half-Life 2: Deathmatch. When the player is on a ladder, near an info_ladder_dismount, and facing it, he can press his use key to dismount into the position of the info_ladder_dismount. This entity also allows the player to dismount a ladders endpoints by simply walking in the direction of the info_ladder_dismount.

Availability

This point-based entity is available in:

all Source games. In code it is represented by class CInfoLadderDismount, defined in func_ladder.cpp.

Keyvalues

<target_destination> If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.

Inputs

See also