Difference between revisions of "Info global settings"

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(Started using Template:Synergy point)
 
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{{DISPLAYTITLE:info_global_settings}}
 
{{DISPLAYTITLE:info_global_settings}}
{{Synergy}} '''info_global_settings''' is a [[point entity]] available in [[Synergy]].
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{{Synergy point|info_global_settings}} It is used to set the basic co-op settings in a map.
It is used to set the basic co-op settings in a map. {{todo|make [[Template:Synergy point]]}}
 
  
 
==Entity description ==
 
==Entity description ==
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*[[info_spawn_manager]]
 
*[[info_spawn_manager]]
  
[[Category:Mod Entities]]
 
 
[[Category:Level Design]]
 
[[Category:Level Design]]

Latest revision as of 20:16, 3 May 2020

<Synergy> info_global_settings is a point entity available in Synergy. It is used to set the basic co-op settings in a map.

Entity description

It specifies whether the map will force players to spawn at the active info_player_coop or near the "safest" live player. Also can restart the map.

Note:If this entity does not exist in a map, static spawning will be disabled.

Keyvalues

IsVehicleMap <integer>
Set static spawning for the map.
  • 0 : Disable Static Spawning.
  • 1 : Enable Static Spawning.
Tip:If you wish to change the spawn method during run-time, use AddOutput IsVehicleMap 0/1.

Inputs

RestartLevel
Force a map restart.

Targetname:

OnUser1 to OnUser4
These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
OnKilled  (only in <Left 4 Dead><Left 4 Dead 2>)
This output fires when the entity is killed and removed from the game.

See also