Difference between revisions of "Info doddetect"

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(Entity Description)
(cleanup)
 
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{{dods point|info_doddetect}}
 
{{dods point|info_doddetect}}
  
==Entity Description==
+
==Entity description==
 
Entity that establishes the game rules on your map. This entity controls the respawn time for each team, and also tells whether each team is supposed to attack or defend on scenario maps (the voice that yells at the beginning of the round).
 
Entity that establishes the game rules on your map. This entity controls the respawn time for each team, and also tells whether each team is supposed to attack or defend on scenario maps (the voice that yells at the beginning of the round).
  
 
==Keyvalues==
 
==Keyvalues==
* {{KV EnableDisable}}
+
{{KV EnableDisable}}
* '''detect_allies_respawnfactor'''
+
 
:<float> Allies Respawn delay factor
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{{KV|Allies Respawn delay factor|float|Respawn delay of the Allied team.}}
* '''detect_axis_respawnfactor'''
+
 
:<float> Axis Respawn delay factor
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{{KV|Axis Respawn delay factor|float|Respawn delay of the Axis team.}}
* '''detect_allies_startroundvoice'''
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: <choices> Start round command for Allies
+
{{KV|Start round command for Allies|choices|The claim of the players said at the beginning of the round.}}
 
:{| class=standard-table
 
:{| class=standard-table
 
! Literal Value || Description
 
! Literal Value || Description
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| 5 || Flags
 
| 5 || Flags
 
|}
 
|}
* '''detect_axis_startroundvoice'''
+
 
: <choices> Start round command for Axis
+
{{KV|Start round command for Axis|choices|The claim of the players said at the beginning of the round.}}
 
:{| class=standard-table
 
:{| class=standard-table
 
! Literal Value || Description
 
! Literal Value || Description
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==Inputs==
 
==Inputs==
* {{I EnableDisable}}
+
{{I EnableDisable}}

Latest revision as of 18:10, 9 February 2012

<Day of Defeat: Source> info_doddetect is a point entity available in Day of Defeat: Source.

Entity description

Entity that establishes the game rules on your map. This entity controls the respawn time for each team, and also tells whether each team is supposed to attack or defend on scenario maps (the voice that yells at the beginning of the round).

Keyvalues

EnableDisable:

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (probably with the Enable input).
Allies Respawn delay factor <float>
Respawn delay of the Allied team.
Axis Respawn delay factor <float>
Respawn delay of the Axis team.
Start round command for Allies <choices>
The claim of the players said at the beginning of the round.
Literal Value Description
0 Attack
1 Defend
2 Beach
3 Timed Attack
4 Timed Defend
5 Flags
Start round command for Axis <choices>
The claim of the players said at the beginning of the round.
Literal Value Description
0 Attack
1 Defend
2 Beach
3 Timed Attack
4 Timed Defend
5 Flags

Inputs

EnableDisable:

Enable
Disable
Enable/disable this entity from performing its task. It might also disappear from view.