infected

From Valve Developer Community
Jump to: navigation, search
Info.png
This entity is not in the FGD by default .
It should not be put directly in a map.

Stub

This article or section is a stub. You can help by adding to it.

class hierarchy
Infected
NextBotCombatCharacter
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity

infected is a point entity available in the Left 4 Dead series Left 4 Dead series. A Common Infected zombie, controlled by NextBot AI. Spawning it via Hammer does not work, and it should instead be spawned via info_zombie_spawn or commentary_zombie_spawner.

NavMesh

  •  [BREAKABLEWALL] : Will try to avoid
  •  [STAIRS] : Will prevent climbing
  •  [BLOCKED_ZOMBIE] : Won't compute path through this
  •  [TANK_ONLY] : Won't compute path through this
  •  [PRECISE] : Disables obstacle avoidance behaviour


Actions

  • ChaseVictim
  • DebugMoveTo
  • InfectedAlert
  • InfectedAmbientMob
  • InfectedAttack
  • InfectedBackOff
  • InfectedBehavior
  • InfectedBlinded
  • InfectedBurn
  • InfectedChangePosture
  • InfectedDying
  • InfectedExecAction
  • InfectedFlee
  • InfectedLeanOnWall
  • InfectedLieDown
  • InfectedShamble
  • InfectedShoved
  • InfectedSitDown
  • InfectedStaggerAround
  • InfectedStandDazed
  • InfectedStandingActivity
  • InfectedWander
  • LostVictim
  • PunchVictim

See also