Difference between revisions of "INFRA"

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{{INFRA}} '''INFRA''' (2016) is a singleplayer adventure game developed by Loiste Interactive created using the Source Engine. Set in the fictional Baltic City of Stalburg, the player must solve a variety of mechanical and electrical puzzles and visit dozens of unique locations, each with distinct gameplay all while avoiding hazards of the city's decaying infrastructure.
 
{{INFRA}} '''INFRA''' (2016) is a singleplayer adventure game developed by Loiste Interactive created using the Source Engine. Set in the fictional Baltic City of Stalburg, the player must solve a variety of mechanical and electrical puzzles and visit dozens of unique locations, each with distinct gameplay all while avoiding hazards of the city's decaying infrastructure.
  
Released in a episodic format, currently 2 out of the 3 parts have been released with the third part to be released as a free update.
+
Released in a episodic format, with the final act released on September 27th.
 
== Features ==
 
== Features ==
 
'''Improved [[w:shadow_mapping | shadow mapping]]'''
 
'''Improved [[w:shadow_mapping | shadow mapping]]'''

Revision as of 05:24, 3 October 2017

<INFRA> INFRA (2016) is a singleplayer adventure game developed by Loiste Interactive created using the Source Engine. Set in the fictional Baltic City of Stalburg, the player must solve a variety of mechanical and electrical puzzles and visit dozens of unique locations, each with distinct gameplay all while avoiding hazards of the city's decaying infrastructure.

Released in a episodic format, with the final act released on September 27th.

Features

Improved shadow mapping

Up to eight env_projectedtexture entities can be used at once, based on the Portal 2 implementation.

Increased engine limits

More brushes and entities can be used within a single level allowing for larger and more detailed levels.

See Also

Gallery

External Links