Difference between revisions of "Household DEATH!"

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* Current Released Version: v1.2.1 Windows And Linux HLDS
 
* Current Released Version: v1.2.1 Windows And Linux HLDS
 
* Upcoming Release:  Unknown
 
* Upcoming Release:  Unknown
 +
 +
==News==
 +
the official server is now visible in the server browser.
 +
 +
turns out the whole mess was because i made a steam.inf file!
 +
if you're running a server, or a listen server and want it to show up in the browser, delete the steam.inf file from your folder.
 +
 +
argh. I really don't want to have to re-create the installer..
  
 
==Overview==
 
==Overview==

Revision as of 22:15, 15 October 2005

HHD Title.jpg

hd_shroom (interior) - click to enlarge
hd_shroom (exterior) - click to enlarge
hd_house - click to enlarge
hd_house (kitchen) - click to enlarge
  • Current Released Version: v1.2.1 Windows And Linux HLDS
  • Upcoming Release: Unknown

News

the official server is now visible in the server browser.

turns out the whole mess was because i made a steam.inf file! if you're running a server, or a listen server and want it to show up in the browser, delete the steam.inf file from your folder.

argh. I really don't want to have to re-create the installer..

Overview

<Half-Life> Household DEATH!© is a semi-comical, b-movie horrorish deathmatch mod. All of the featured weapons are items that you can find in your own home, or your neighbors, some with slight deadlier modifications!

Initially the mod has been just deathmatch, we'd planned on two other modes of gameplay, but now that HL2 is out, only time will tell for a sequel!

Features

  • Rune's: Haste, Double Damage, Protection, Homing Weapons, Infinite Ammo, Vampire, SLASHER! and STALKER!
  • Householdish Weapons! including some crafty new creations!
  • Fun, psychotic, Deathmatchy Fun!


History

Household DEATH! was originally conceived back in 2000, just before the version 2.0 HL1 SDK, it consisted of the Soda Launcher, and a retarded BOT, and was quickly shelved! Sometime in 2003, I (omega), decided to revive the project with all of the knowledge I'd gathered since then, assembled my motley crew, and here it is. After well over a year's Hiatus, I decided to get the content finished up for a final 1.2 version, which will has now FINALLY been released!

Team

  • Tony "omega" Sergi - Programming, Conception, Design, Whatever.
  • Dorian "DD" Gorski - Mapping, Modelling, Artistry, Design
  • Ildegardis "Deimos" Briceno - Modelling, Artistry
  • Daniel "Ewok" Carvalho - Mapping
  • PRO_Pain - Mapping
  • L3fty - the lego blower skin

Other info