HasSpawnFlag

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Revision as of 08:06, 29 March 2012 by M4pster (talk | contribs)

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Returns a boolean value which can be used to check if an entity has a flag enabled in the source code.


Found in in baseentity.h

 bool		HasSpawnFlags( int nFlags ) const;


Usage

if ( HasSpawnFlags( SF_DOOR_SILENT )
{
  do....
}


See Also: Flag


--M4pster 01:06, 29 March 2012 (PDT)